diff options
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 18be1fbf290..5ca9467872e 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -260,7 +260,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl { if (!_player->InBattlegroundQueue()) { - TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Player not in queue!", + TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Player not in queue!", GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite)); return; } @@ -268,7 +268,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl BattlegroundQueueTypeId bgQueueTypeId = _player->GetBattlegroundQueueTypeId(battlefieldPort.Ticket.Id); if (bgQueueTypeId == BATTLEGROUND_QUEUE_NONE) { - TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Invalid queueSlot!", + TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Invalid queueSlot!", GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite)); return; } @@ -279,14 +279,14 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl GroupQueueInfo ginfo; if (!bgQueue.GetPlayerGroupInfoData(_player->GetGUID(), &ginfo)) { - TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Player not in queue (No player Group Info)!", + TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Player not in queue (No player Group Info)!", GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite)); return; } // if action == 1, then player must have been invited to join if (!ginfo.IsInvitedToBGInstanceGUID && battlefieldPort.AcceptedInvite) { - TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Player is not invited to any bg!", + TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Player is not invited to any bg!", GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite)); return; } @@ -299,7 +299,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl { if (battlefieldPort.AcceptedInvite) { - TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Cant find BG with id %u!", + TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Cant find BG with id %u!", GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite), ginfo.IsInvitedToBGInstanceGUID); return; } @@ -312,7 +312,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl } } - TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u.", + TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u.", GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite)); // get real bg type |
