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path: root/src/server/game/Handlers/BattleGroundHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 18be1fbf290..5ca9467872e 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -260,7 +260,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
{
if (!_player->InBattlegroundQueue())
{
- TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Player not in queue!",
+ TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Player not in queue!",
GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite));
return;
}
@@ -268,7 +268,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
BattlegroundQueueTypeId bgQueueTypeId = _player->GetBattlegroundQueueTypeId(battlefieldPort.Ticket.Id);
if (bgQueueTypeId == BATTLEGROUND_QUEUE_NONE)
{
- TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Invalid queueSlot!",
+ TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Invalid queueSlot!",
GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite));
return;
}
@@ -279,14 +279,14 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
GroupQueueInfo ginfo;
if (!bgQueue.GetPlayerGroupInfoData(_player->GetGUID(), &ginfo))
{
- TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Player not in queue (No player Group Info)!",
+ TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Player not in queue (No player Group Info)!",
GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite));
return;
}
// if action == 1, then player must have been invited to join
if (!ginfo.IsInvitedToBGInstanceGUID && battlefieldPort.AcceptedInvite)
{
- TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Player is not invited to any bg!",
+ TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Player is not invited to any bg!",
GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite));
return;
}
@@ -299,7 +299,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
{
if (battlefieldPort.AcceptedInvite)
{
- TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u. Cant find BG with id %u!",
+ TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u. Cant find BG with id %u!",
GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite), ginfo.IsInvitedToBGInstanceGUID);
return;
}
@@ -312,7 +312,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl
}
}
- TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, AcceptedInvite: %u.",
+ TC_LOG_DEBUG("bg.battleground", "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: " SI64FMTD ", AcceptedInvite: %u.",
GetPlayerInfo().c_str(), battlefieldPort.Ticket.Id, uint32(battlefieldPort.Ticket.Type), battlefieldPort.Ticket.Time.AsUnderlyingType(), uint32(battlefieldPort.AcceptedInvite));
// get real bg type