diff options
Diffstat (limited to 'src/server/game/Handlers/BattlefieldHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattlefieldHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp index e95e9ee9104..542ebee4950 100644 --- a/src/server/game/Handlers/BattlefieldHandler.cpp +++ b/src/server/game/Handlers/BattlefieldHandler.cpp @@ -37,7 +37,7 @@ */ void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint32 acceptTime) { - WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 16); + WorldPacket data(SMSG_BF_MGR_ENTRY_INVITE, 16); data.WriteBit(guid[5]); data.WriteBit(guid[3]); @@ -70,7 +70,7 @@ void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint3 */ void WorldSession::SendBfInvitePlayerToQueue(ObjectGuid guid) { - WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, 5); + WorldPacket data(SMSG_BF_MGR_QUEUE_INVITE, 5); data.WriteBit(1); // unk data.WriteBit(0); // Has Warmup @@ -117,7 +117,7 @@ void WorldSession::SendBfQueueInviteResponse(ObjectGuid guid, uint32 zoneId, boo const bool hasSecondGuid = false; const bool warmup = true; - WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 16); + WorldPacket data(SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE, 16); data.WriteBit(guid[1]); data.WriteBit(guid[6]); @@ -167,7 +167,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid) { uint8 isAFK = _player->isAFK() ? 1 : 0; - WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTERING, 11); + WorldPacket data(SMSG_BF_MGR_ENTERING, 11); data.WriteBit(0); // unk data.WriteBit(isAFK); // Clear AFK @@ -205,7 +205,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid) */ void WorldSession::SendBfLeaveMessage(ObjectGuid guid, BFLeaveReason reason /*= BF_LEAVE_REASON_EXITED*/) { - WorldPacket data(SMSG_BATTLEFIELD_MGR_EJECTED, 11); + WorldPacket data(SMSG_BF_MGR_EJECTED, 11); data.WriteBit(guid[2]); data.WriteBit(guid[5]); |