diff options
Diffstat (limited to 'src/server/game/Handlers/CalendarHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index e80a8b3add6..54a67a67e91 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -40,6 +40,7 @@ Copied events should probably have a new owner #include "CharacterCache.h" #include "DatabaseEnv.h" #include "DB2Stores.h" +#include "GameTime.h" #include "Guild.h" #include "GuildMgr.h" #include "InstanceSaveMgr.h" @@ -54,7 +55,7 @@ Copied events should probably have a new owner void WorldSession::HandleCalendarGetCalendar(WorldPackets::Calendar::CalendarGetCalendar& /*calendarGetCalendar*/) { ObjectGuid guid = _player->GetGUID(); - time_t currTime = time(nullptr); + time_t currTime = GameTime::GetGameTime(); WorldPackets::Calendar::CalendarSendCalendar packet; packet.ServerTime = currTime; @@ -136,7 +137,7 @@ void WorldSession::HandleCalendarAddEvent(WorldPackets::Calendar::CalendarAddEve // prevent events in the past // To Do: properly handle timezones and remove the "- time_t(86400L)" hack - if (calendarAddEvent.EventInfo.Time < (time(nullptr) - time_t(86400L))) + if (calendarAddEvent.EventInfo.Time < (GameTime::GetGameTime() - time_t(86400L))) return; CalendarEvent* calendarEvent = new CalendarEvent(sCalendarMgr->GetFreeEventId(), guid, UI64LIT(0), CalendarEventType(calendarAddEvent.EventInfo.EventType), calendarAddEvent.EventInfo.TextureID, @@ -181,7 +182,7 @@ void WorldSession::HandleCalendarUpdateEvent(WorldPackets::Calendar::CalendarUpd // prevent events in the past // To Do: properly handle timezones and remove the "- time_t(86400L)" hack - if (calendarUpdateEvent.EventInfo.Time < (time(nullptr) - time_t(86400L))) + if (calendarUpdateEvent.EventInfo.Time < (GameTime::GetGameTime() - time_t(86400L))) return; if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(calendarUpdateEvent.EventInfo.EventID)) @@ -214,7 +215,7 @@ void WorldSession::HandleCalendarCopyEvent(WorldPackets::Calendar::CalendarCopyE // prevent events in the past // To Do: properly handle timezones and remove the "- time_t(86400L)" hack - if (calendarCopyEvent.Date < (time(nullptr) - time_t(86400L))) + if (calendarCopyEvent.Date < (GameTime::GetGameTime() - time_t(86400L))) return; if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(calendarCopyEvent.EventID)) @@ -339,7 +340,7 @@ void WorldSession::HandleCalendarEventSignup(WorldPackets::Calendar::CalendarEve } CalendarInviteStatus status = calendarEventSignUp.Tentative ? CALENDAR_STATUS_TENTATIVE : CALENDAR_STATUS_SIGNED_UP; - CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEventSignUp.EventID, guid, guid, time(nullptr), status, CALENDAR_RANK_PLAYER, ""); + CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEventSignUp.EventID, guid, guid, GameTime::GetGameTime(), status, CALENDAR_RANK_PLAYER, ""); sCalendarMgr->AddInvite(calendarEvent, invite); sCalendarMgr->SendCalendarClearPendingAction(guid); } @@ -363,7 +364,7 @@ void WorldSession::HandleCalendarRsvp(WorldPackets::Calendar::CalendarRSVP& cale if (CalendarInvite* invite = sCalendarMgr->GetInvite(calendarRSVP.InviteID)) { invite->SetStatus(CalendarInviteStatus(calendarRSVP.Status)); - invite->SetResponseTime(time(nullptr)); + invite->SetResponseTime(GameTime::GetGameTime()); sCalendarMgr->UpdateInvite(invite); sCalendarMgr->SendCalendarEventStatus(*calendarEvent, *invite); @@ -500,7 +501,7 @@ void WorldSession::HandleSetSavedInstanceExtend(WorldPackets::Calendar::SetSaved void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add) { - time_t currTime = time(nullptr); + time_t currTime = GameTime::GetGameTime(); if (add) { WorldPackets::Calendar::CalendarRaidLockoutAdded calendarRaidLockoutAdded; @@ -529,7 +530,7 @@ void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save) ObjectGuid guid = _player->GetGUID(); TC_LOG_DEBUG("network", "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED [%s] Map: %u, Difficulty %u", guid.ToString().c_str(), save->GetMapId(), save->GetDifficultyID()); - time_t currTime = time(nullptr); + time_t currTime = GameTime::GetGameTime(); WorldPackets::Calendar::CalendarRaidLockoutUpdated packet; packet.DifficultyID = save->GetDifficultyID(); |