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Diffstat (limited to 'src/server/game/Handlers/ChannelHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/ChannelHandler.cpp302
1 files changed, 158 insertions, 144 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index dd5d08eb3fc..462bc7fff0b 100755
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -22,249 +22,252 @@
void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
- uint32 channel_id;
+ uint32 channelId;
uint8 unknown1, unknown2;
- std::string channelname, pass;
+ std::string channelName, password;
+
+ recvPacket >> channelId >> unknown1 >> unknown2 >> channelName >> password;
- recvPacket >> channel_id;
- recvPacket >> unknown1 >> unknown2;
- recvPacket >> channelname;
- recvPacket >> pass;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s",
+ GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str());
- if (channel_id)
+ if (channelId)
{
- ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channel_id);
+ ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channelId);
if (!channel)
return;
- AreaTableEntry const* current_zone = GetAreaEntryByAreaID(_player->GetZoneId());
- if (!current_zone)
- return;
-
- if (!_player->CanJoinConstantChannelInZone(channel, current_zone))
+ AreaTableEntry const* zone = GetAreaEntryByAreaID(GetPlayer()->GetZoneId());
+ if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone))
return;
}
- if (channelname.empty())
+ if (channelName.empty())
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
{
- cMgr->setTeam(_player->GetTeam());
- if (Channel* chn = cMgr->GetJoinChannel(channelname, channel_id))
- chn->Join(_player->GetGUID(), pass.c_str());
+ cMgr->setTeam(GetPlayer()->GetTeam());
+ if (Channel* channel = cMgr->GetJoinChannel(channelName, channelId))
+ channel->JoinChannel(GetPlayer(), password);
}
}
void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 unk;
- std::string channelname;
- recvPacket >> unk; // channel id?
- recvPacket >> channelname;
+ std::string channelName;
+ recvPacket >> unk >> channelName;
- if (channelname.empty())
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u",
+ GetPlayerInfo().c_str(), channelName.c_str(), unk);
+
+ if (channelName.empty())
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
{
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Leave(_player->GetGUID(), true);
- cMgr->LeftChannel(channelname);
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->LeaveChannel(GetPlayer(), true);
+ cMgr->LeftChannel(channelName);
}
}
void WorldSession::HandleChannelList(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "%s %s Channel: %s",
+ recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST",
+ GetPlayerInfo().c_str(), channelName.c_str());
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->List(_player);
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->List(GetPlayer());
}
void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, pass;
- recvPacket >> channelname;
+ std::string channelName, password;
+ recvPacket >> channelName >> password;
- recvPacket >> pass;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), password.c_str());
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Password(_player->GetGUID(), pass.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Password(GetPlayer(), password);
}
void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, newp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> newp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(newp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SetOwner(_player->GetGUID(), newp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetOwner(GetPlayer(), targetName);
}
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SendWhoOwner(_player->GetGUID());
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SendWhoOwner(GetPlayer()->GetGUID());
}
void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SetModerator(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetModerator(GetPlayer(), targetName);
}
void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->UnsetModerator(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnsetModerator(GetPlayer(), targetName);
}
void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SetMute(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetMute(GetPlayer(), targetName);
}
void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->UnsetMute(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnsetMute(GetPlayer(), targetName);
}
void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Invite(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Invite(GetPlayer(), targetName);
}
void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
- if (!normalizePlayerName(otp))
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Kick(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Kick(GetPlayer(), targetName);
}
void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Ban(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Ban(GetPlayer(), targetName);
}
void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
- std::string channelname, otp;
- recvPacket >> channelname;
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
- recvPacket >> otp;
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->UnBan(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnBan(GetPlayer(), targetName);
}
void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Announce(_player->GetGUID());
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Announce(GetPlayer());
}
void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
@@ -275,17 +278,23 @@ void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
{
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
{
- WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, chn->GetName().size()+1+1+4);
- data << chn->GetName();
- data << uint8(chn->GetFlags());
- data << uint32(chn->GetNumPlayers());
+ sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u",
+ GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers());
+
+ WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, channel->GetName().size() + 1 + 4);
+ data << channel->GetName();
+ data << uint8(channel->GetFlags());
+ data << uint32(channel->GetNumPlayers());
SendPacket(&data);
}
}
@@ -293,10 +302,15 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
- /*if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->JoinNotify(_player->GetGUID());*/
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_SET_CHANNEL_WATCH %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ /*
+ if (ChannelMgr* cMgr = channelMgr(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->JoinNotify(GetPlayer());
+ */
}