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-rwxr-xr-xsrc/server/game/Handlers/ChannelHandler.cpp302
1 files changed, 302 insertions, 0 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
new file mode 100755
index 00000000000..9b749fa8005
--- /dev/null
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -0,0 +1,302 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ObjectMgr.h" // for normalizePlayerName
+#include "ChannelMgr.h"
+
+void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+
+ uint32 channel_id;
+ uint8 unknown1, unknown2;
+ std::string channelname, pass;
+
+ recvPacket >> channel_id;
+ recvPacket >> unknown1 >> unknown2;
+ recvPacket >> channelname;
+ recvPacket >> pass;
+
+ if (channel_id)
+ {
+ ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channel_id);
+ if (!channel)
+ return;
+
+ AreaTableEntry const* current_zone = GetAreaEntryByAreaID(_player->GetZoneId());
+ if (!current_zone)
+ return;
+
+ if (!_player->CanJoinConstantChannelInZone(channel, current_zone))
+ return;
+ }
+
+ if (channelname.empty())
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ {
+ cMgr->team = _player->GetTeam();
+ if (Channel* chn = cMgr->GetJoinChannel(channelname, channel_id))
+ chn->Join(_player->GetGUID(), pass.c_str());
+ }
+}
+
+void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+
+ uint32 unk;
+ std::string channelname;
+ recvPacket >> unk; // channel id?
+ recvPacket >> channelname;
+
+ if (channelname.empty())
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ {
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->Leave(_player->GetGUID(), true);
+ cMgr->LeftChannel(channelname);
+ }
+}
+
+void WorldSession::HandleChannelList(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname;
+ recvPacket >> channelname;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->List(_player);
+}
+
+void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, pass;
+ recvPacket >> channelname;
+
+ recvPacket >> pass;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->Password(_player->GetGUID(), pass.c_str());
+}
+
+void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, newp;
+ recvPacket >> channelname;
+
+ recvPacket >> newp;
+
+ if (!normalizePlayerName(newp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->SetOwner(_player->GetGUID(), newp.c_str());
+}
+
+void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname;
+ recvPacket >> channelname;
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->SendWhoOwner(_player->GetGUID());
+}
+
+void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->SetModerator(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->UnsetModerator(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->SetMute(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->UnsetMute(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->Invite(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->Kick(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->Ban(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+
+ std::string channelname, otp;
+ recvPacket >> channelname;
+
+ recvPacket >> otp;
+
+ if (!normalizePlayerName(otp))
+ return;
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->UnBan(_player->GetGUID(), otp.c_str());
+}
+
+void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname;
+ recvPacket >> channelname;
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->Announce(_player->GetGUID());
+}
+
+void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
+{
+ // this should be OK because the 2 function _were_ the same
+ HandleChannelList(recvPacket);
+}
+
+void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname;
+ recvPacket >> channelname;
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ {
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ {
+ WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, chn->GetName().size()+1+1+4);
+ data << chn->GetName();
+ data << uint8(chn->GetFlags());
+ data << uint32(chn->GetNumPlayers());
+ SendPacket(&data);
+ }
+ }
+}
+
+void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ std::string channelname;
+ recvPacket >> channelname;
+ /*if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ chn->JoinNotify(_player->GetGUID());*/
+}
+