diff options
Diffstat (limited to 'src/server/game/Handlers/ChannelHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ChannelHandler.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp index 5ee47ecf7b9..e89a4a75767 100644 --- a/src/server/game/Handlers/ChannelHandler.cpp +++ b/src/server/game/Handlers/ChannelHandler.cpp @@ -30,8 +30,8 @@ static size_t const MAX_CHANNEL_PASS_STR = 127; void WorldSession::HandleJoinChannel(WorldPackets::Channel::JoinChannel& packet) { - TC_LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL %s ChatChannelId: %u, CreateVoiceSession: %u, Internal: %u, ChannelName: %s, Password: %s", - GetPlayerInfo().c_str(), packet.ChatChannelId, packet.CreateVoiceSession, packet.Internal, packet.ChannelName.c_str(), packet.Password.c_str()); + TC_LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL {} ChatChannelId: {}, CreateVoiceSession: {}, Internal: {}, ChannelName: {}, Password: {}", + GetPlayerInfo(), packet.ChatChannelId, packet.CreateVoiceSession, packet.Internal, packet.ChannelName, packet.Password); AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId()); if (packet.ChatChannelId) @@ -70,13 +70,13 @@ void WorldSession::HandleJoinChannel(WorldPackets::Channel::JoinChannel& packet) channelNotify.Type = CHAT_INVALID_NAME_NOTICE; channelNotify._Channel = packet.ChannelName; SendPacket(channelNotify.Write()); - TC_LOG_ERROR("network", "Player %s tried to create a channel with a name more than " SZFMTD " characters long - blocked", GetPlayer()->GetGUID().ToString().c_str(), MAX_CHANNEL_NAME_STR); + TC_LOG_ERROR("network", "Player {} tried to create a channel with a name more than {} characters long - blocked", GetPlayer()->GetGUID().ToString(), MAX_CHANNEL_NAME_STR); return; } if (packet.Password.length() > MAX_CHANNEL_PASS_STR) { - TC_LOG_ERROR("network", "Player %s tried to create a channel with a password more than " SZFMTD " characters long - blocked", GetPlayer()->GetGUID().ToString().c_str(), MAX_CHANNEL_PASS_STR); + TC_LOG_ERROR("network", "Player {} tried to create a channel with a password more than {} characters long - blocked", GetPlayer()->GetGUID().ToString(), MAX_CHANNEL_PASS_STR); return; } @@ -95,8 +95,8 @@ void WorldSession::HandleJoinChannel(WorldPackets::Channel::JoinChannel& packet) void WorldSession::HandleLeaveChannel(WorldPackets::Channel::LeaveChannel& packet) { - TC_LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL %s ChannelName: %s, ZoneChannelID: %u", - GetPlayerInfo().c_str(), packet.ChannelName.c_str(), packet.ZoneChannelID); + TC_LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL {} ChannelName: {}, ZoneChannelID: {}", + GetPlayerInfo(), packet.ChannelName, packet.ZoneChannelID); if (packet.ChannelName.empty() && !packet.ZoneChannelID) return; @@ -124,8 +124,8 @@ void WorldSession::HandleLeaveChannel(WorldPackets::Channel::LeaveChannel& packe void WorldSession::HandleChannelCommand(WorldPackets::Channel::ChannelCommand& packet) { - TC_LOG_DEBUG("chat.system", "%s %s ChannelName: %s", - GetOpcodeNameForLogging(packet.GetOpcode()).c_str(), GetPlayerInfo().c_str(), packet.ChannelName.c_str()); + TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}", + GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName); if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(packet.ChannelName, GetPlayer())) { @@ -154,13 +154,13 @@ void WorldSession::HandleChannelPlayerCommand(WorldPackets::Channel::ChannelPlay { if (packet.Name.length() >= MAX_CHANNEL_NAME_STR) { - TC_LOG_DEBUG("chat.system", "%s %s ChannelName: %s, Name: %s, Name too long.", - GetOpcodeNameForLogging(packet.GetOpcode()).c_str(), GetPlayerInfo().c_str(), packet.ChannelName.c_str(), packet.Name.c_str()); + TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Name: {}, Name too long.", + GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Name); return; } - TC_LOG_DEBUG("chat.system", "%s %s ChannelName: %s, Name: %s", - GetOpcodeNameForLogging(packet.GetOpcode()).c_str(), GetPlayerInfo().c_str(), packet.ChannelName.c_str(), packet.Name.c_str()); + TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Name: {}", + GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Name); if (!normalizePlayerName(packet.Name)) return; @@ -206,13 +206,13 @@ void WorldSession::HandleChannelPassword(WorldPackets::Channel::ChannelPassword& { if (packet.Password.length() > MAX_CHANNEL_PASS_STR) { - TC_LOG_DEBUG("chat.system", "%s %s ChannelName: %s, Password: %s, Password too long.", - GetOpcodeNameForLogging(packet.GetOpcode()).c_str(), GetPlayerInfo().c_str(), packet.ChannelName.c_str(), packet.Password.c_str()); + TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Password: {}, Password too long.", + GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Password); return; } - TC_LOG_DEBUG("chat.system", "%s %s ChannelName: %s, Password: %s", - GetOpcodeNameForLogging(packet.GetOpcode()).c_str(), GetPlayerInfo().c_str(), packet.ChannelName.c_str(), packet.Password.c_str()); + TC_LOG_DEBUG("chat.system", "{} {} ChannelName: {}, Password: {}", + GetOpcodeNameForLogging(packet.GetOpcode()), GetPlayerInfo(), packet.ChannelName, packet.Password); if (Channel* channel = ChannelMgr::GetChannelForPlayerByNamePart(packet.ChannelName, GetPlayer())) channel->Password(GetPlayer(), packet.Password); |