diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 4203742e627..55be2545110 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -232,6 +232,10 @@ bool LoginQueryHolder::Initialize() stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_TALENTS, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_TALENT_GROUPS); + stmt->setUInt64(0, lowGuid); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_TALENT_GROUPS, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PLAYER_ACCOUNT_DATA); stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA, stmt); @@ -1275,8 +1279,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder) if (pCurrChar->HasAtLoginFlag(AT_LOGIN_RESET_TALENTS)) { pCurrChar->ResetTalents(true); - pCurrChar->ResetTalentSpecialization(); - pCurrChar->SendTalentsInfoData(); // original talents send already in to SendInitialPacketsBeforeAddToMap, resend reset state SendNotification(LANG_RESET_TALENTS); } |