aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 91388d9bf11..853e71fd732 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1631,7 +1631,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
uint8 playerClass = nameData->m_class;
uint8 level = nameData->m_level;
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_AT_LOGIN_TITLES);
stmt->setUInt32(0, lowGuid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
@@ -1644,9 +1644,9 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
}
Field* fields = result->Fetch();
- uint32 at_loginFlags = fields[2].GetUInt16();
+ uint32 at_loginFlags = fields[0].GetUInt16();
+ char const* knownTitlesStr = fields[1].GetCString();
uint32 used_loginFlag = ((recv_data.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION);
- char const* knownTitlesStr = fields[3].GetCString();
if (!sObjectMgr->GetPlayerInfo(race, playerClass))
{