aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 42db4f42953..83844a257cc 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1787,7 +1787,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(PreparedQueryResult res
if (factionChangeInfo->SkinID.HasValue)
{
playerBytes &= ~uint32(0xFF);
- playerBytes |= factionChangeInfo->SkinID.value;
+ playerBytes |= factionChangeInfo->SkinID.Value;
}
else
factionChangeInfo->SkinID.Set(uint8(playerBytes & 0xFF));
@@ -1795,7 +1795,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(PreparedQueryResult res
if (factionChangeInfo->FaceID.HasValue)
{
playerBytes &= ~(uint32(0xFF) << 8);
- playerBytes |= uint32(factionChangeInfo->FaceID.value) << 8;
+ playerBytes |= uint32(factionChangeInfo->FaceID.Value) << 8;
}
else
factionChangeInfo->FaceID.Set(uint8((playerBytes2 >> 8) & 0xFF));
@@ -1803,7 +1803,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(PreparedQueryResult res
if (factionChangeInfo->HairStyleID.HasValue)
{
playerBytes &= ~(uint32(0xFF) << 16);
- playerBytes |= uint32(factionChangeInfo->HairStyleID.value) << 16;
+ playerBytes |= uint32(factionChangeInfo->HairStyleID.Value) << 16;
}
else
factionChangeInfo->HairStyleID.Set(uint8((playerBytes2 >> 16) & 0xFF));
@@ -1811,7 +1811,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(PreparedQueryResult res
if (factionChangeInfo->HairColorID.HasValue)
{
playerBytes &= ~(uint32(0xFF) << 24);
- playerBytes |= uint32(factionChangeInfo->HairColorID.value) << 24;
+ playerBytes |= uint32(factionChangeInfo->HairColorID.Value) << 24;
}
else
factionChangeInfo->HairColorID.Set(uint8((playerBytes2 >> 24) & 0xFF));
@@ -1819,7 +1819,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(PreparedQueryResult res
if (factionChangeInfo->FacialHairStyleID.HasValue)
{
playerBytes2 &= ~0xFF;
- playerBytes2 |= factionChangeInfo->FacialHairStyleID.value;
+ playerBytes2 |= factionChangeInfo->FacialHairStyleID.Value;
}
else
factionChangeInfo->FacialHairStyleID.Set(uint8(playerBytes2 & 0xFF));
@@ -2514,14 +2514,14 @@ void WorldSession::SendCharFactionChange(ResponseCodes result, WorldPackets::Cha
if (result == RESPONSE_SUCCESS)
{
packet.Display.HasValue = true;
- packet.Display.value.Name = factionChangeInfo->Name;
- packet.Display.value.SexID = factionChangeInfo->SexID;
- packet.Display.value.SkinID = factionChangeInfo->SkinID.value;
- packet.Display.value.HairColorID = factionChangeInfo->HairColorID.value;
- packet.Display.value.HairStyleID = factionChangeInfo->HairStyleID.value;
- packet.Display.value.FacialHairStyleID = factionChangeInfo->FacialHairStyleID.value;
- packet.Display.value.FaceID = factionChangeInfo->FaceID.value;
- packet.Display.value.RaceID = factionChangeInfo->RaceID;
+ packet.Display.Value.Name = factionChangeInfo->Name;
+ packet.Display.Value.SexID = factionChangeInfo->SexID;
+ packet.Display.Value.SkinID = factionChangeInfo->SkinID.Value;
+ packet.Display.Value.HairColorID = factionChangeInfo->HairColorID.Value;
+ packet.Display.Value.HairStyleID = factionChangeInfo->HairStyleID.Value;
+ packet.Display.Value.FacialHairStyleID = factionChangeInfo->FacialHairStyleID.Value;
+ packet.Display.Value.FaceID = factionChangeInfo->FaceID.Value;
+ packet.Display.Value.RaceID = factionChangeInfo->RaceID;
}
SendPacket(packet.Write());