diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 772f961cb95..ab2988ec982 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -880,7 +880,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact { TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Create Character: %s %s", GetAccountId(), GetRemoteAddress().c_str(), newChar->GetName().c_str(), newChar->GetGUID().ToString().c_str()); sScriptMgr->OnPlayerCreate(newChar.get()); - sCharacterCache->AddCharacterCacheEntry(newChar->GetGUID(), GetAccountId(), newChar->GetName(), newChar->GetNativeSex(), newChar->getRace(), newChar->getClass(), newChar->getLevel(), false); + sCharacterCache->AddCharacterCacheEntry(newChar->GetGUID(), GetAccountId(), newChar->GetName(), newChar->GetNativeSex(), newChar->GetRace(), newChar->GetClass(), newChar->GetLevel(), false); SendCharCreate(CHAR_CREATE_SUCCESS, newChar->GetGUID()); } @@ -1117,7 +1117,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) { pCurrChar->setCinematic(1); - if (PlayerInfo const* playerInfo = sObjectMgr->GetPlayerInfo(pCurrChar->getRace(), pCurrChar->getClass())) + if (PlayerInfo const* playerInfo = sObjectMgr->GetPlayerInfo(pCurrChar->GetRace(), pCurrChar->GetClass())) { switch (pCurrChar->GetCreateMode()) { @@ -1126,10 +1126,10 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) pCurrChar->SendMovieStart(playerInfo->introMovieId.get()); else if (playerInfo->introSceneId) pCurrChar->GetSceneMgr().PlayScene(*playerInfo->introSceneId); - else if (sChrClassesStore.AssertEntry(pCurrChar->getClass())->CinematicSequenceID) - pCurrChar->SendCinematicStart(sChrClassesStore.AssertEntry(pCurrChar->getClass())->CinematicSequenceID); - else if (sChrRacesStore.AssertEntry(pCurrChar->getRace())->CinematicSequenceID) - pCurrChar->SendCinematicStart(sChrRacesStore.AssertEntry(pCurrChar->getRace())->CinematicSequenceID); + else if (sChrClassesStore.AssertEntry(pCurrChar->GetClass())->CinematicSequenceID) + pCurrChar->SendCinematicStart(sChrClassesStore.AssertEntry(pCurrChar->GetClass())->CinematicSequenceID); + else if (sChrRacesStore.AssertEntry(pCurrChar->GetRace())->CinematicSequenceID) + pCurrChar->SendCinematicStart(sChrRacesStore.AssertEntry(pCurrChar->GetRace())->CinematicSequenceID); break; case PlayerCreateMode::NPE: if (playerInfo->introSceneIdNPE) @@ -1232,7 +1232,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) if (pCurrChar->m_deathState == DEAD) { // not blizz like, we must correctly save and load player instead... - if (pCurrChar->getRace() == RACE_NIGHTELF && !pCurrChar->HasAura(20584)) + if (pCurrChar->GetRace() == RACE_NIGHTELF && !pCurrChar->HasAura(20584)) pCurrChar->CastSpell(pCurrChar, 20584, true);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form) if (!pCurrChar->HasAura(8326)) @@ -1287,7 +1287,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) { pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST); - PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->getRace(), pCurrChar->getClass()); + PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->GetRace(), pCurrChar->GetClass()); for (uint32 spellId : info->castSpells) pCurrChar->CastSpell(pCurrChar, spellId, true); @@ -1374,7 +1374,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) SendNotification(LANG_GM_ON); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Login Character: [%s] (%s) Level: %d, XP: %u/%u (%u left)", - GetAccountId(), GetRemoteAddress().c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->getLevel(), + GetAccountId(), GetRemoteAddress().c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetLevel(), _player->GetXP(), _player->GetXPForNextLevel(), std::max(0, (int32)_player->GetXPForNextLevel() - (int32)_player->GetXP())); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) @@ -1682,7 +1682,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPackets::Character::SetPlay void WorldSession::HandleAlterAppearance(WorldPackets::Character::AlterApperance& packet) { - if (!ValidateAppearance(Races(_player->getRace()), Classes(_player->getClass()), Gender(packet.NewSex), MakeChrCustomizationChoiceRange(packet.Customizations))) + if (!ValidateAppearance(Races(_player->GetRace()), Classes(_player->GetClass()), Gender(packet.NewSex), MakeChrCustomizationChoiceRange(packet.Customizations))) return; GameObject* go = _player->FindNearestGameObjectOfType(GAMEOBJECT_TYPE_BARBER_CHAIR, 5.0f); @@ -1927,7 +1927,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPackets::EquipmentSet::SaveEquipm if (!sConditionMgr->IsPlayerMeetingCondition(_player, condition)) return false; - if (illusion->ScalingClassRestricted > 0 && uint8(illusion->ScalingClassRestricted) != _player->getClass()) + if (illusion->ScalingClassRestricted > 0 && uint8(illusion->ScalingClassRestricted) != _player->GetClass()) return false; return true; @@ -2579,11 +2579,11 @@ void WorldSession::HandleOpeningCinematic(WorldPackets::Misc::OpeningCinematic& if (*_player->m_activePlayerData->XP) return; - if (ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(_player->getClass())) + if (ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(_player->GetClass())) { if (classEntry->CinematicSequenceID) _player->SendCinematicStart(classEntry->CinematicSequenceID); - else if (ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(_player->getRace())) + else if (ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(_player->GetRace())) _player->SendCinematicStart(raceEntry->CinematicSequenceID); } } |