diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index cc8cd627804..4861bbdeeb8 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -35,6 +35,7 @@ #include "DB2Stores.h" #include "EquipmentSetPackets.h" #include "GameObject.h" +#include "GameTime.h" #include "GitRevision.h" #include "Group.h" #include "Guild.h" @@ -920,7 +921,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) WorldPackets::ClientConfig::AccountDataTimes accountDataTimes; accountDataTimes.PlayerGuid = playerGuid; - accountDataTimes.ServerTime = uint32(sWorld->GetGameTime()); + accountDataTimes.ServerTime = uint32(GameTime::GetGameTime()); for (uint32 i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i) accountDataTimes.AccountTimes[i] = uint32(GetAccountData(AccountDataType(i))->Time); @@ -1030,7 +1031,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) loginStmt->setUInt32(0, GetAccountId()); LoginDatabase.Execute(loginStmt); - pCurrChar->SetInGameTime(getMSTime()); + pCurrChar->SetInGameTime(GameTime::GetGameTimeMS()); // announce group about member online (must be after add to player list to receive announce to self) if (Group* group = pCurrChar->GetGroup()) |