diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index ae75f958c8e..c80cc034336 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -365,8 +365,7 @@ public: bool result = true; CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(statements[isDeletedCharacters ? 1 : 0][withDeclinedNames ? 1 : 0]); - stmt->setUInt8(0, PET_SAVE_AS_CURRENT); - stmt->setUInt32(1, accountId); + stmt->setUInt32(0, accountId); result &= SetPreparedQuery(CHARACTERS, stmt); stmt = CharacterDatabase.GetPreparedStatement(statements[isDeletedCharacters ? 1 : 0][2]); @@ -1297,7 +1296,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) } // Load pet if any (if player not alive and in taxi flight or another then pet will remember as temporary unsummoned) - pCurrChar->LoadPet(); + pCurrChar->ResummonPetTemporaryUnSummonedIfAny(); // Set FFA PvP for non GM in non-rest mode if (sWorld->IsFFAPvPRealm() && !pCurrChar->IsGameMaster() && !pCurrChar->HasPlayerFlag(PLAYER_FLAGS_RESTING)) |