diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 111cfedaad8..44ebbf6091d 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -738,19 +738,16 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) pCurrChar->GetMotionMaster()->Initialize(); pCurrChar->SendDungeonDifficulty(false); - WorldPacket data(SMSG_LOGIN_VERIFY_WORLD, 20); - data << pCurrChar->GetMapId(); - data << pCurrChar->GetPositionX(); - data << pCurrChar->GetPositionY(); - data << pCurrChar->GetPositionZ(); - data << pCurrChar->GetOrientation(); - SendPacket(&data); + WorldPackets::Character::LoginVerifyWorld loginVerifyWorld; + loginVerifyWorld.MapID = pCurrChar->GetMapId(); + loginVerifyWorld.Pos = pCurrChar->GetPosition(); + SendPacket(loginVerifyWorld.Write()); // load player specific part before send times LoadAccountData(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA), PER_CHARACTER_CACHE_MASK); SendAccountDataTimes(PER_CHARACTER_CACHE_MASK); - data.Initialize(SMSG_FEATURE_SYSTEM_STATUS, 2); // added in 2.2.0 + WorldPacket data(SMSG_FEATURE_SYSTEM_STATUS, 2); // added in 2.2.0 data << uint8(2); // unknown value data << uint8(0); // enable(1)/disable(0) voice chat interface in client SendPacket(&data); |