diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 3dc6b72157a..dfbd48f0dec 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -458,7 +458,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact } // check name limitations - ResponseCodes res = ObjectMgr::CheckPlayerName(charCreate.CreateInfo->Name, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(charCreate.CreateInfo->Name, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharCreate(res); @@ -1271,7 +1271,7 @@ void WorldSession::HandleCharRenameOpcode(WorldPackets::Character::CharacterRena return; } - ResponseCodes res = ObjectMgr::CheckPlayerName(request.RenameInfo->NewName, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(request.RenameInfo->NewName, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharRename(res, request.RenameInfo.get()); @@ -1567,7 +1567,7 @@ void WorldSession::HandleCharCustomizeCallback(PreparedQueryResult result, World return; } - ResponseCodes res = ObjectMgr::CheckPlayerName(customizeInfo->CharName, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(customizeInfo->CharName, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharCustomize(res, customizeInfo); @@ -1811,7 +1811,7 @@ void WorldSession::HandleCharRaceOrFactionChangeCallback(PreparedQueryResult res return; } - ResponseCodes res = ObjectMgr::CheckPlayerName(factionChangeInfo->Name, true); + ResponseCodes res = ObjectMgr::CheckPlayerName(factionChangeInfo->Name, GetSessionDbcLocale(), true); if (res != CHAR_NAME_SUCCESS) { SendCharFactionChange(res, factionChangeInfo); |