diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 510d609da5d..2b411bed02f 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1351,8 +1351,9 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) if (pCurrChar->IsGameMaster()) SendNotification(LANG_GM_ON); - TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Login Character: [%s] (%s) Level: %d", - GetAccountId(), GetRemoteAddress().c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->getLevel()); + TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Login Character: [%s] (%s) Level: %d, XP: %u/%u (%u left)", + GetAccountId(), GetRemoteAddress().c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->getLevel(), + _player->GetXP(), _player->GetXPForNextLevel(), _player->GetXPForNextLevel() - _player->GetXP()); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); |