aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index bb7117e2f3b..ed3923ca971 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -48,6 +48,7 @@
#include "ScriptMgr.h"
#include "ServerMotd.h"
#include "SocialMgr.h"
+#include "SystemPackets.h"
#include "QueryHolder.h"
#include "World.h"
@@ -747,10 +748,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
LoadAccountData(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA), PER_CHARACTER_CACHE_MASK);
SendAccountDataTimes(PER_CHARACTER_CACHE_MASK);
- WorldPacket data(SMSG_FEATURE_SYSTEM_STATUS, 2); // added in 2.2.0
- data << uint8(2); // unknown value
- data << uint8(0); // enable(1)/disable(0) voice chat interface in client
- SendPacket(&data);
+ SendFeatureSystemStatus();
// Send MOTD
{
@@ -786,7 +784,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
}
}
- data.Initialize(SMSG_LEARNED_DANCE_MOVES, 4+4);
+ WorldPacket data(SMSG_LEARNED_DANCE_MOVES, 4+4);
data << uint32(0);
data << uint32(0);
SendPacket(&data);
@@ -1004,6 +1002,14 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
delete holder;
}
+void WorldSession::SendFeatureSystemStatus()
+{
+ WorldPackets::System::FeatureSystemStatus features;
+ features.ComplaintStatus = COMPLAINT_ENABLED_WITH_AUTO_IGNORE;
+ features.VoiceEnabled = false;
+ SendPacket(features.Write());
+}
+
void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_FACTION_ATWAR");