diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 93d02ae0606..f83b7a41df7 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -272,10 +272,6 @@ bool LoginQueryHolder::Initialize() stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_TALENTS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_PVP_TALENTS); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_PVP_TALENTS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PLAYER_ACCOUNT_DATA); stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA, stmt); @@ -1339,7 +1335,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder) if (pCurrChar->HasAtLoginFlag(AT_LOGIN_RESET_TALENTS)) { pCurrChar->ResetTalents(true); - pCurrChar->ResetTalentSpecialization(); pCurrChar->SendTalentsInfoData(); // original talents send already in to SendInitialPacketsBeforeAddToMap, resend reset state SendNotification(LANG_RESET_TALENTS); } |