diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 0094c20d927..310bda92739 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1853,7 +1853,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) trans->Append(stmt); // Achievement conversion - for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_achievements.begin(); it != sObjectMgr->factionchange_achievements.end(); ++it) + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Achievements.begin(); it != sObjectMgr->FactionChange_Achievements.end(); ++it) { uint32 achiev_alliance = it->first; uint32 achiev_horde = it->second; @@ -1864,7 +1864,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) } // Item conversion - for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_items.begin(); it != sObjectMgr->factionchange_items.end(); ++it) + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Items.begin(); it != sObjectMgr->FactionChange_Items.end(); ++it) { uint32 item_alliance = it->first; uint32 item_horde = it->second; @@ -1873,7 +1873,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) } // Spell conversion - for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_spells.begin(); it != sObjectMgr->factionchange_spells.end(); ++it) + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Spells.begin(); it != sObjectMgr->FactionChange_Spells.end(); ++it) { uint32 spell_alliance = it->first; uint32 spell_horde = it->second; @@ -1884,7 +1884,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) } // Reputation conversion - for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->factionchange_reputations.begin(); it != sObjectMgr->factionchange_reputations.end(); ++it) + for (std::map<uint32, uint32>::const_iterator it = sObjectMgr->FactionChange_Reputation.begin(); it != sObjectMgr->FactionChange_Reputation.end(); ++it) { uint32 reputation_alliance = it->first; uint32 reputation_horde = it->second; |