aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 4d52eab61d6..b2507877111 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -978,8 +978,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
{
// not blizz like, we must correctly save and load player instead...
if (pCurrChar->getRace() == RACE_NIGHTELF)
- pCurrChar->CastSpell(pCurrChar, 20584, true, 0);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form)
- pCurrChar->CastSpell(pCurrChar, 8326, true, 0); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?)
+ pCurrChar->CastSpell(pCurrChar, 20584, true, nullptr);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form)
+ pCurrChar->CastSpell(pCurrChar, 8326, true, nullptr); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?)
pCurrChar->SetMovement(MOVE_WATER_WALK);
}