aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CharacterHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 4861bbdeeb8..f42212f2aba 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -314,20 +314,24 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
TC_LOG_INFO("network", "Loading char guid %s from account %u.", charInfo.Guid.ToString().c_str(), GetAccountId());
- if (!Player::ValidateAppearance(charInfo.Race, charInfo.Class, charInfo.Sex, charInfo.HairStyle, charInfo.HairColor, charInfo.Face, charInfo.FacialHair, charInfo.Skin, charInfo.CustomDisplay))
+ if (!Player::ValidateAppearance(charInfo.RaceID, charInfo.ClassID, charInfo.SexID, charInfo.HairStyle, charInfo.HairColor, charInfo.FaceID, charInfo.FacialHair, charInfo.SkinID, charInfo.CustomDisplay))
{
TC_LOG_ERROR("entities.player.loading", "Player %s has wrong Appearance values (Hair/Skin/Color), forcing recustomize", charInfo.Guid.ToString().c_str());
// Make sure customization always works properly - send all zeroes instead
- charInfo.Skin = 0, charInfo.Face = 0, charInfo.HairStyle = 0, charInfo.HairColor = 0, charInfo.FacialHair = 0;
+ charInfo.SkinID = 0;
+ charInfo.FaceID = 0;
+ charInfo.HairStyle = 0;
+ charInfo.HairColor = 0;
+ charInfo.FacialHair = 0;
- if (!(charInfo.CustomizationFlag == CHAR_CUSTOMIZE_FLAG_CUSTOMIZE))
+ if (!(charInfo.Flags2 == CHAR_CUSTOMIZE_FLAG_CUSTOMIZE))
{
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_CUSTOMIZE));
stmt->setUInt64(1, charInfo.Guid.GetCounter());
CharacterDatabase.Execute(stmt);
- charInfo.CustomizationFlag = CHAR_CUSTOMIZE_FLAG_CUSTOMIZE;
+ charInfo.Flags2 = CHAR_CUSTOMIZE_FLAG_CUSTOMIZE;
}
}
@@ -336,9 +340,9 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
_legitCharacters.insert(charInfo.Guid);
if (!sCharacterCache->HasCharacterCacheEntry(charInfo.Guid)) // This can happen if characters are inserted into the database manually. Core hasn't loaded name data yet.
- sCharacterCache->AddCharacterCacheEntry(charInfo.Guid, GetAccountId(), charInfo.Name, charInfo.Sex, charInfo.Race, charInfo.Class, charInfo.Level, false);
+ sCharacterCache->AddCharacterCacheEntry(charInfo.Guid, GetAccountId(), charInfo.Name, charInfo.SexID, charInfo.RaceID, charInfo.ClassID, charInfo.ExperienceLevel, false);
- if (charInfo.Class == CLASS_DEMON_HUNTER)
+ if (charInfo.ClassID == CLASS_DEMON_HUNTER)
demonHunterCount++;
if (demonHunterCount >= sWorld->getIntConfig(CONFIG_DEMON_HUNTERS_PER_REALM) && !canAlwaysCreateDemonHunter)
@@ -346,7 +350,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
else
charEnum.HasDemonHunterOnRealm = false;
- charEnum.MaxCharacterLevel = std::max<int32>(charEnum.MaxCharacterLevel, charInfo.Level);
+ charEnum.MaxCharacterLevel = std::max<int32>(charEnum.MaxCharacterLevel, charInfo.ExperienceLevel);
}
while (result->NextRow());
}
@@ -402,7 +406,7 @@ void WorldSession::HandleCharUndeleteEnum(PreparedQueryResult result)
TC_LOG_INFO("network", "Loading undeleted char guid %s from account %u.", charInfo.Guid.ToString().c_str(), GetAccountId());
if (!sCharacterCache->HasCharacterCacheEntry(charInfo.Guid)) // This can happen if characters are inserted into the database manually. Core hasn't loaded name data yet.
- sCharacterCache->AddCharacterCacheEntry(charInfo.Guid, GetAccountId(), charInfo.Name, charInfo.Sex, charInfo.Race, charInfo.Class, charInfo.Level, true);
+ sCharacterCache->AddCharacterCacheEntry(charInfo.Guid, GetAccountId(), charInfo.Name, charInfo.SexID, charInfo.RaceID, charInfo.ClassID, charInfo.ExperienceLevel, true);
charEnum.Characters.emplace_back(charInfo);
}
@@ -1152,7 +1156,6 @@ void WorldSession::SendFeatureSystemStatus()
features.CfgRealmID = 2;
features.CfgRealmRecID = 0;
features.TokenPollTimeSeconds = 300;
- features.TokenRedeemIndex = 0;
features.VoiceEnabled = false;
features.BrowserEnabled = false; // Has to be false, otherwise client will crash if "Customer Support" is opened