diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 56 |
1 files changed, 20 insertions, 36 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 8c89f19357f..ef197cbe541 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1350,80 +1350,64 @@ void WorldSession::HandleCharRenameCallBack(PreparedQueryResult result, WorldPac sWorld->UpdateCharacterInfo(renameInfo->Guid, renameInfo->NewName); } -void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData) +void WorldSession::HandleSetPlayerDeclinedNames(WorldPackets::Character::SetPlayerDeclinedNames& packet) { - ObjectGuid guid; - - recvData >> guid; - // not accept declined names for unsupported languages std::string name; - if (!ObjectMgr::GetPlayerNameByGUID(guid, name)) + if (!ObjectMgr::GetPlayerNameByGUID(packet.Player, name)) { - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, guid); + SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, packet.Player); return; } std::wstring wname; if (!Utf8toWStr(name, wname)) { - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, guid); + SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, packet.Player); return; } if (!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using { - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, guid); - return; - } - - std::string name2; - DeclinedName declinedname; - - recvData >> name2; - - if (name2 != name) // character have different name - { - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, guid); + SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, packet.Player); return; } for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { - recvData >> declinedname.name[i]; - if (!normalizePlayerName(declinedname.name[i])) + if (!normalizePlayerName(packet.DeclinedNames.name[i])) { - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, guid); + SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, packet.Player); return; } } - if (!ObjectMgr::CheckDeclinedNames(wname, declinedname)) + if (!ObjectMgr::CheckDeclinedNames(wname, packet.DeclinedNames)) { - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, guid); + SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_ERROR, packet.Player); return; } for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) - CharacterDatabase.EscapeString(declinedname.name[i]); + CharacterDatabase.EscapeString(packet.DeclinedNames.name[i]); SQLTransaction trans = CharacterDatabase.BeginTransaction(); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_DECLINED_NAME); - stmt->setUInt64(0, guid.GetCounter()); + stmt->setUInt64(0, packet.Player.GetCounter()); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_DECLINED_NAME); - stmt->setUInt64(0, guid.GetCounter()); + stmt->setUInt64(0, packet.Player.GetCounter()); - for (uint8 i = 0; i < 5; i++) - stmt->setString(i+1, declinedname.name[i]); + for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; i++) + stmt->setString(i + 1, packet.DeclinedNames.name[i]); trans->Append(stmt); CharacterDatabase.CommitTransaction(trans); - SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_SUCCESS, guid); + SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_SUCCESS, packet.Player); } void WorldSession::HandleAlterAppearance(WorldPackets::Character::AlterApperance& packet) @@ -2564,11 +2548,11 @@ void WorldSession::SendCharFactionChange(ResponseCodes result, WorldPackets::Cha void WorldSession::SendSetPlayerDeclinedNamesResult(DeclinedNameResult result, ObjectGuid guid) { - WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4 + 8); - data << uint32(result); - if (result == DECLINED_NAMES_RESULT_SUCCESS) - data << guid; - SendPacket(&data); + WorldPackets::Character::SetPlayerDeclinedNamesResult packet; + packet.ResultCode = result; + packet.Player = guid; + + SendPacket(packet.Write()); } void WorldSession::SendBarberShopResult(BarberShopResult result) |