diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b6e8d3c3ede..61b2837dc10 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -219,7 +219,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result) { do { - ObjectGuid guid(HIGHGUID_PLAYER, (*result)[0].GetUInt32()); + ObjectGuid guid(HighGuid::Player, (*result)[0].GetUInt32()); TC_LOG_INFO("network", "Loading %s from account %u.", guid.ToString().c_str(), GetAccountId()); if (Player::BuildEnumData(result, &data)) { @@ -601,7 +601,8 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte Player newChar(this); newChar.GetMotionMaster()->Initialize(); - if (!newChar.Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), createInfo)) + if (!newChar.Create(sObjectMgr->GetGenerator<HighGuid::Player>().Generate(), createInfo)) + { // Player not create (race/class/etc problem?) newChar.CleanupsBeforeDelete(); @@ -638,7 +639,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte SendCharCreate(CHAR_CREATE_SUCCESS); - TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow()); + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), createInfo->Name.c_str(), newChar.GetGUID().GetCounter()); sScriptMgr->OnPlayerCreate(&newChar); sWorld->AddCharacterNameData(newChar.GetGUID(), newChar.GetName(), newChar.getGender(), newChar.getRace(), newChar.getClass(), newChar.getLevel()); @@ -832,7 +833,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) TC_LOG_DEBUG("network", "WORLD: Sent server info"); } - //QueryResult* result = CharacterDatabase.PQuery("SELECT guildid, rank FROM guild_member WHERE guid = '%u'", pCurrChar->GetGUIDLow()); + //QueryResult* result = CharacterDatabase.PQuery("SELECT guildid, rank FROM guild_member WHERE guid = '%u'", pCurrChar->GetGUID().GetCounter()); if (PreparedQueryResult resultGuild = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GUILD)) { Field* fields = resultGuild->Fetch(); @@ -852,7 +853,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) else { // remove wrong guild data - TC_LOG_ERROR("network", "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->GetGuildId()); + TC_LOG_ERROR("network", "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUID().GetCounter(), pCurrChar->GetGuildId()); pCurrChar->SetInGuild(0); } } @@ -898,7 +899,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_ONLINE); - stmt->setUInt32(0, pCurrChar->GetGUIDLow()); + stmt->setUInt32(0, pCurrChar->GetGUID().GetCounter()); CharacterDatabase.Execute(stmt); @@ -919,7 +920,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) } // friend status - sSocialMgr->SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), true); + sSocialMgr->SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUID().GetCounter(), true); // Place character in world (and load zone) before some object loading pCurrChar->LoadCorpse(); @@ -981,7 +982,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) std::string IP_str = GetRemoteAddress(); TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d", - GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->getLevel()); + GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().GetCounter(), pCurrChar->getLevel()); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); |