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path: root/src/server/game/Handlers/ChatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp15
1 files changed, 3 insertions, 12 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index feb93f62039..f7420fcc560 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -41,7 +41,6 @@
#include "Util.h"
#include "World.h"
#include "WorldPacket.h"
-#include <utf8.h>
#include <algorithm>
inline bool isNasty(uint8 c)
@@ -207,15 +206,15 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
case CHAT_MSG_BATTLEGROUND_LEADER:
case CHAT_MSG_AFK:
case CHAT_MSG_DND:
- recvData >> msg;
+ msg = recvData.ReadCString(lang != LANG_ADDON);
break;
case CHAT_MSG_WHISPER:
recvData >> to;
- recvData >> msg;
+ msg = recvData.ReadCString(lang != LANG_ADDON);
break;
case CHAT_MSG_CHANNEL:
recvData >> channel;
- recvData >> msg;
+ msg = recvData.ReadCString(lang != LANG_ADDON);
break;
}
@@ -259,14 +258,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
}
- // validate utf8
- if (!utf8::is_valid(msg.begin(), msg.end()))
- {
- TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a message containing an invalid UTF8 sequence - blocked", GetPlayer()->GetName().c_str(),
- GetPlayer()->GetGUID().GetCounter());
- return;
- }
-
// collapse multiple spaces into one
if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
{