diff options
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ChatHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index f0ec34335b4..031d8c1909c 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -170,7 +170,7 @@ void WorldSession::HandleChatMessage(ChatMsg type, uint32 lang, std::string msg, if (!CanSpeak()) { - std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); + std::string timeStr = secsToTimeString(m_muteTime - time(nullptr)); SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str()); return; } @@ -366,7 +366,7 @@ void WorldSession::HandleChatMessage(ChatMsg type, uint32 lang, std::string msg, WorldPackets::Chat::Chat packet; //in battleground, raid warning is sent only to players in battleground - code is ok - packet.Initialize(CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg); + packet.Initialize(CHAT_MSG_RAID_WARNING, Language(lang), sender, nullptr, msg); group->BroadcastPacket(packet.Write(), false); break; } @@ -585,7 +585,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet) if (!CanSpeak()) { - std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); + std::string timeStr = secsToTimeString(m_muteTime - time(nullptr)); SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str()); return; } |