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path: root/src/server/game/Handlers/ChatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 2c41f6175d0..3d62fbcc740 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -87,21 +87,21 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
type = CHAT_MSG_RAID_WARNING;
break;
default:
- sLog->outError(LOG_FILTER_NETWORKIO, "HandleMessagechatOpcode : Unknown chat opcode (%u)", recvData.GetOpcode());
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleMessagechatOpcode : Unknown chat opcode (%u)", recvData.GetOpcode());
recvData.hexlike();
return;
}
if (type >= MAX_CHAT_MSG_TYPE)
{
- sLog->outError(LOG_FILTER_NETWORKIO, "CHAT: Wrong message type received: %u", type);
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CHAT: Wrong message type received: %u", type);
recvData.rfinish();
return;
}
Player* sender = GetPlayer();
- //sLog->outDebug(LOG_FILTER_GENERAL, "CHAT: packet received. type %u, lang %u", type, lang);
+ //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "CHAT: packet received. type %u, lang %u", type, lang);
// no language sent with emote packet.
if (type != CHAT_MSG_EMOTE && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
@@ -163,7 +163,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
break;
default:
- sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
recvData.rfinish();
@@ -282,7 +282,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
{
- sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
GetPlayer()->GetGUIDLow(), msg.c_str());
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
@@ -516,7 +516,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
default:
- sLog->outError(LOG_FILTER_NETWORKIO, "CHAT: unknown message type %u, lang: %u", type, lang);
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CHAT: unknown message type %u, lang: %u", type, lang);
break;
}
}
@@ -547,7 +547,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
type = CHAT_MSG_WHISPER;
break;
default:
- sLog->outError(LOG_FILTER_NETWORKIO, "HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode());
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode());
recvData.hexlike();
return;
}
@@ -653,7 +653,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
}
default:
{
- sLog->outError(LOG_FILTER_GENERAL, "HandleAddonMessagechatOpcode: unknown addon message type %u", type);
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "HandleAddonMessagechatOpcode: unknown addon message type %u", type);
break;
}
}
@@ -768,7 +768,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
{
ObjectGuid guid;
uint8 unk;
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED");
recvData >> unk; // probably related to spam reporting
guid[5] = recvData.ReadBit();
@@ -800,7 +800,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
}
void WorldSession::SendPlayerNotFoundNotice(std::string const& name)