diff options
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ChatHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 9ec018aaf78..1c5741cbad8 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -174,7 +174,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) else { // send in universal language if player in .gm on mode (ignore spell effects) - if (sender->isGameMaster()) + if (sender->IsGameMaster()) lang = LANG_UNIVERSAL; else { @@ -326,7 +326,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) SendPlayerNotFoundNotice(to); return; } - if (!sender->isGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID())) + if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID())) { SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)); return; @@ -338,7 +338,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) return; } - if (GetPlayer()->HasAura(1852) && !receiver->isGameMaster()) + if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster()) { SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str()); return; @@ -470,7 +470,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) } break; case CHAT_MSG_AFK: { - if (!_player->isInCombat()) + if (!_player->IsInCombat()) { if (_player->isAFK()) // Already AFK { @@ -661,7 +661,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData) void WorldSession::HandleEmoteOpcode(WorldPacket& recvData) { - if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED)) + if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED)) return; uint32 emote; @@ -704,7 +704,7 @@ namespace Trinity void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData) { - if (!GetPlayer()->isAlive()) + if (!GetPlayer()->IsAlive()) return; if (!GetPlayer()->CanSpeak()) |