aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/ChatHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 9ec018aaf78..1c5741cbad8 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -174,7 +174,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
else
{
// send in universal language if player in .gm on mode (ignore spell effects)
- if (sender->isGameMaster())
+ if (sender->IsGameMaster())
lang = LANG_UNIVERSAL;
else
{
@@ -326,7 +326,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
SendPlayerNotFoundNotice(to);
return;
}
- if (!sender->isGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
+ if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
{
SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
return;
@@ -338,7 +338,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
}
- if (GetPlayer()->HasAura(1852) && !receiver->isGameMaster())
+ if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
{
SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
return;
@@ -470,7 +470,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
} break;
case CHAT_MSG_AFK:
{
- if (!_player->isInCombat())
+ if (!_player->IsInCombat())
{
if (_player->isAFK()) // Already AFK
{
@@ -661,7 +661,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
{
- if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
+ if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
return;
uint32 emote;
@@ -704,7 +704,7 @@ namespace Trinity
void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
{
- if (!GetPlayer()->isAlive())
+ if (!GetPlayer()->IsAlive())
return;
if (!GetPlayer()->CanSpeak())