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path: root/src/server/game/Handlers/ChatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 6e3d5765179..133e0e74ad0 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -63,14 +63,14 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
if (type >= MAX_CHAT_MSG_TYPE)
{
- TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type);
+ TC_LOG_ERROR("network", "CHAT: Wrong message type received: {}", type);
recvData.rfinish();
return;
}
if (lang == LANG_UNIVERSAL && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
{
- TC_LOG_ERROR("entities.player.cheat", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
+ TC_LOG_ERROR("entities.player.cheat", "CMSG_MESSAGECHAT: Possible hacking-attempt: {} tried to send a message in universal language", GetPlayerInfo());
SendNotification(LANG_UNKNOWN_LANGUAGE);
recvData.rfinish();
return;
@@ -78,7 +78,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
Player* sender = GetPlayer();
- //TC_LOG_DEBUG("CHAT: packet received. type %u, lang %u", type, lang);
+ //TC_LOG_DEBUG("CHAT: packet received. type {}, lang {}", type, lang);
// prevent talking at unknown language (cheating)
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
@@ -128,8 +128,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
break;
default:
- TC_LOG_ERROR("network", "Player %s%s sent a chatmessage with an invalid language/message type combination",
- GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("network", "Player {}{} sent a chatmessage with an invalid language/message type combination",
+ GetPlayer()->GetName(), GetPlayer()->GetGUID().ToString());
recvData.rfinish();
return;
@@ -259,8 +259,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
for (uint8 c : msg)
if (isNasty(c))
{
- TC_LOG_ERROR("network", "Player %s %s sent a message containing invalid character %u - blocked", GetPlayer()->GetName().c_str(),
- GetPlayer()->GetGUID().ToString().c_str(), uint8(c));
+ TC_LOG_ERROR("network", "Player {} {} sent a message containing invalid character {} - blocked", GetPlayer()->GetName(),
+ GetPlayer()->GetGUID().ToString(), uint8(c));
return;
}
@@ -561,7 +561,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
default:
- TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
+ TC_LOG_ERROR("network", "CHAT: unknown message type {}, lang: {}", type, lang);
break;
}
}
@@ -695,7 +695,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
{
- TC_LOG_DEBUG("network", "Opcode %u", recvPacket.GetOpcode());
+ TC_LOG_DEBUG("network", "Opcode {}", recvPacket.GetOpcode());
}
void WorldSession::SendPlayerNotFoundNotice(std::string const& name)