diff options
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ChatHandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 6e3d5765179..133e0e74ad0 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -63,14 +63,14 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) if (type >= MAX_CHAT_MSG_TYPE) { - TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type); + TC_LOG_ERROR("network", "CHAT: Wrong message type received: {}", type); recvData.rfinish(); return; } if (lang == LANG_UNIVERSAL && type != CHAT_MSG_AFK && type != CHAT_MSG_DND) { - TC_LOG_ERROR("entities.player.cheat", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str()); + TC_LOG_ERROR("entities.player.cheat", "CMSG_MESSAGECHAT: Possible hacking-attempt: {} tried to send a message in universal language", GetPlayerInfo()); SendNotification(LANG_UNKNOWN_LANGUAGE); recvData.rfinish(); return; @@ -78,7 +78,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) Player* sender = GetPlayer(); - //TC_LOG_DEBUG("CHAT: packet received. type %u, lang %u", type, lang); + //TC_LOG_DEBUG("CHAT: packet received. type {}, lang {}", type, lang); // prevent talking at unknown language (cheating) LanguageDesc const* langDesc = GetLanguageDescByID(lang); @@ -128,8 +128,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) } break; default: - TC_LOG_ERROR("network", "Player %s%s sent a chatmessage with an invalid language/message type combination", - GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "Player {}{} sent a chatmessage with an invalid language/message type combination", + GetPlayer()->GetName(), GetPlayer()->GetGUID().ToString()); recvData.rfinish(); return; @@ -259,8 +259,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) for (uint8 c : msg) if (isNasty(c)) { - TC_LOG_ERROR("network", "Player %s %s sent a message containing invalid character %u - blocked", GetPlayer()->GetName().c_str(), - GetPlayer()->GetGUID().ToString().c_str(), uint8(c)); + TC_LOG_ERROR("network", "Player {} {} sent a message containing invalid character {} - blocked", GetPlayer()->GetName(), + GetPlayer()->GetGUID().ToString(), uint8(c)); return; } @@ -561,7 +561,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) break; } default: - TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang); + TC_LOG_ERROR("network", "CHAT: unknown message type {}, lang: {}", type, lang); break; } } @@ -695,7 +695,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket) { - TC_LOG_DEBUG("network", "Opcode %u", recvPacket.GetOpcode()); + TC_LOG_DEBUG("network", "Opcode {}", recvPacket.GetOpcode()); } void WorldSession::SendPlayerNotFoundNotice(std::string const& name) |