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Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/ChatHandler.cpp | 635 |
1 files changed, 635 insertions, 0 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp new file mode 100755 index 00000000000..3d689196256 --- /dev/null +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -0,0 +1,635 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "Common.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" +#include "GuildMgr.h" +#include "World.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "DatabaseEnv.h" + +#include "CellImpl.h" +#include "Chat.h" +#include "ChannelMgr.h" +#include "GridNotifiersImpl.h" +#include "Group.h" +#include "Guild.h" +#include "Language.h" +#include "Log.h" +#include "Opcodes.h" +#include "Player.h" +#include "SpellAuras.h" +#include "SpellAuraEffects.h" +#include "Util.h" +#include "ScriptMgr.h" +#include "AccountMgr.h" + +bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang) +{ + if (lang != LANG_ADDON) + { + // strip invisible characters for non-addon messages + if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING)) + stripLineInvisibleChars(msg); + + if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && AccountMgr::IsPlayerAccount(GetSecurity()) + && !ChatHandler(this).isValidChatMessage(msg.c_str())) + { + sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(), + GetPlayer()->GetGUIDLow(), msg.c_str()); + if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK)) + KickPlayer(); + return false; + } + } + + return true; +} + +void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) +{ + uint32 type; + uint32 lang; + + recv_data >> type; + recv_data >> lang; + + if (type >= MAX_CHAT_MSG_TYPE) + { + sLog->outError("CHAT: Wrong message type received: %u", type); + recv_data.rfinish(); + return; + } + + Player* sender = GetPlayer(); + + //sLog->outDebug("CHAT: packet received. type %u, lang %u", type, lang); + + // prevent talking at unknown language (cheating) + LanguageDesc const* langDesc = GetLanguageDescByID(lang); + if (!langDesc) + { + SendNotification(LANG_UNKNOWN_LANGUAGE); + recv_data.rfinish(); + return; + } + if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id)) + { + // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language) + Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE); + bool foundAura = false; + for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i) + { + if ((*i)->GetMiscValue() == int32(lang)) + { + foundAura = true; + break; + } + } + if (!foundAura) + { + SendNotification(LANG_NOT_LEARNED_LANGUAGE); + recv_data.rfinish(); + return; + } + } + + if (lang == LANG_ADDON) + { + if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) + { + std::string msg = ""; + recv_data >> msg; + + if (msg.empty()) + return; + + sScriptMgr->OnPlayerChat(sender, uint32(CHAT_MSG_ADDON), lang, msg); + } + + // Disabled addon channel? + if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL)) + return; + } + // LANG_ADDON should not be changed nor be affected by flood control + else + { + // send in universal language if player in .gmon mode (ignore spell effects) + if (sender->isGameMaster()) + lang = LANG_UNIVERSAL; + else + { + // send in universal language in two side iteration allowed mode + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT)) + lang = LANG_UNIVERSAL; + else + { + switch (type) + { + case CHAT_MSG_PARTY: + case CHAT_MSG_PARTY_LEADER: + case CHAT_MSG_RAID: + case CHAT_MSG_RAID_LEADER: + case CHAT_MSG_RAID_WARNING: + // allow two side chat at group channel if two side group allowed + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP)) + lang = LANG_UNIVERSAL; + break; + case CHAT_MSG_GUILD: + case CHAT_MSG_OFFICER: + // allow two side chat at guild channel if two side guild allowed + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) + lang = LANG_UNIVERSAL; + break; + } + } + + // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used) + Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE); + if (!ModLangAuras.empty()) + lang = ModLangAuras.front()->GetMiscValue(); + } + + if (!sender->CanSpeak()) + { + std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); + SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str()); + recv_data.rfinish(); // Prevent warnings + return; + } + + if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND) + sender->UpdateSpeakTime(); + } + + if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER) + { + std::string msg=""; + recv_data >> msg; + + SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName()); + return; + } + + std::string to, channel, msg; + bool ignoreChecks = false; + switch (type) + { + case CHAT_MSG_SAY: + case CHAT_MSG_EMOTE: + case CHAT_MSG_YELL: + case CHAT_MSG_PARTY: + case CHAT_MSG_PARTY_LEADER: + case CHAT_MSG_GUILD: + case CHAT_MSG_OFFICER: + case CHAT_MSG_RAID: + case CHAT_MSG_RAID_LEADER: + case CHAT_MSG_RAID_WARNING: + case CHAT_MSG_BATTLEGROUND: + case CHAT_MSG_BATTLEGROUND_LEADER: + recv_data >> msg; + break; + case CHAT_MSG_WHISPER: + recv_data >> to; + recv_data >> msg; + break; + case CHAT_MSG_CHANNEL: + recv_data >> channel; + recv_data >> msg; + break; + case CHAT_MSG_AFK: + case CHAT_MSG_DND: + recv_data >> msg; + ignoreChecks = true; + break; + } + + if (!ignoreChecks) + { + if (msg.empty()) + return; + + if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) + return; + + if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) + return; + + if (msg.empty()) + return; + } + + switch (type) + { + case CHAT_MSG_SAY: + case CHAT_MSG_EMOTE: + case CHAT_MSG_YELL: + { + if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)) + { + SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)); + return; + } + + if (type == CHAT_MSG_SAY) + sender->Say(msg, lang); + else if (type == CHAT_MSG_EMOTE) + sender->TextEmote(msg); + else if (type == CHAT_MSG_YELL) + sender->Yell(msg, lang); + } break; + case CHAT_MSG_WHISPER: + { + if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)) + { + SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)); + return; + } + + if (!normalizePlayerName(to)) + { + SendPlayerNotFoundNotice(to); + break; + } + + Player* receiver = sObjectAccessor->FindPlayerByName(to.c_str()); + bool senderIsPlayer = AccountMgr::IsPlayerAccount(GetSecurity()); + bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER); + if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID()))) + { + SendPlayerNotFoundNotice(to); + return; + } + + if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderIsPlayer && receiverIsPlayer) + if (GetPlayer()->GetTeam() != receiver->GetTeam()) + { + SendWrongFactionNotice(); + return; + } + + if (GetPlayer()->HasAura(1852) && !receiver->isGameMaster()) + { + SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName()); + return; + } + + // If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to + if (!senderIsPlayer && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID())) + sender->AddWhisperWhiteList(receiver->GetGUID()); + + GetPlayer()->Whisper(msg, lang, receiver->GetGUID()); + } break; + case CHAT_MSG_PARTY: + case CHAT_MSG_PARTY_LEADER: + { + // if player is in battleground, he cannot say to battleground members by /p + Group* group = GetPlayer()->GetOriginalGroup(); + if (!group) + { + group = _player->GetGroup(); + if (!group || group->isBGGroup()) + return; + } + + if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(_player->GetGUID())) + return; + + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); + + WorldPacket data; + ChatHandler::FillMessageData(&data, this, uint8(type), lang, NULL, 0, msg.c_str(), NULL); + group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); + } break; + case CHAT_MSG_GUILD: + { + if (GetPlayer()->GetGuildId()) + { + if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) + { + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild); + + guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + } + } + } break; + case CHAT_MSG_OFFICER: + { + if (GetPlayer()->GetGuildId()) + { + if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) + { + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild); + + guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); + } + } + } break; + case CHAT_MSG_RAID: + { + // if player is in battleground, he cannot say to battleground members by /ra + Group* group = GetPlayer()->GetOriginalGroup(); + if (!group) + { + group = GetPlayer()->GetGroup(); + if (!group || group->isBGGroup() || !group->isRaidGroup()) + return; + } + + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); + + WorldPacket data; + ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL); + group->BroadcastPacket(&data, false); + } break; + case CHAT_MSG_RAID_LEADER: + { + // if player is in battleground, he cannot say to battleground members by /ra + Group* group = GetPlayer()->GetOriginalGroup(); + if (!group) + { + group = GetPlayer()->GetGroup(); + if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID())) + return; + } + + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); + + WorldPacket data; + ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL); + group->BroadcastPacket(&data, false); + } break; + case CHAT_MSG_RAID_WARNING: + { + Group* group = GetPlayer()->GetGroup(); + if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup()) + return; + + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); + + WorldPacket data; + //in battleground, raid warning is sent only to players in battleground - code is ok + ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL); + group->BroadcastPacket(&data, false); + } break; + case CHAT_MSG_BATTLEGROUND: + { + //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() + Group* group = GetPlayer()->GetGroup(); + if (!group || !group->isBGGroup()) + return; + + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); + + WorldPacket data; + ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL); + group->BroadcastPacket(&data, false); + } break; + case CHAT_MSG_BATTLEGROUND_LEADER: + { + // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() + Group* group = GetPlayer()->GetGroup(); + if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID())) + return; + + sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); + + WorldPacket data; + ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL); + group->BroadcastPacket(&data, false); + } break; + case CHAT_MSG_CHANNEL: + { + if (AccountMgr::IsPlayerAccount(GetSecurity())) + { + if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) + { + SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)); + return; + } + } + + if (ChannelMgr* cMgr = channelMgr(_player->GetTeam())) + { + + if (Channel* chn = cMgr->GetChannel(channel, _player)) + { + sScriptMgr->OnPlayerChat(_player, type, lang, msg, chn); + + chn->Say(_player->GetGUID(), msg.c_str(), lang); + } + } + } break; + case CHAT_MSG_AFK: + { + if ((msg.empty() || !_player->isAFK()) && !_player->isInCombat()) + { + if (!_player->isAFK()) + { + if (msg.empty()) + msg = GetTrinityString(LANG_PLAYER_AFK_DEFAULT); + _player->afkMsg = msg; + } + + sScriptMgr->OnPlayerChat(_player, type, lang, msg); + + _player->ToggleAFK(); + if (_player->isAFK() && _player->isDND()) + _player->ToggleDND(); + } + } break; + case CHAT_MSG_DND: + { + if (msg.empty() || !_player->isDND()) + { + if (!_player->isDND()) + { + if (msg.empty()) + msg = GetTrinityString(LANG_PLAYER_DND_DEFAULT); + _player->dndMsg = msg; + } + + sScriptMgr->OnPlayerChat(_player, type, lang, msg); + + _player->ToggleDND(); + if (_player->isDND() && _player->isAFK()) + _player->ToggleAFK(); + } + } break; + default: + sLog->outError("CHAT: unknown message type %u, lang: %u", type, lang); + break; + } +} + +void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data) +{ + if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + return; + + uint32 emote; + recv_data >> emote; + sScriptMgr->OnPlayerEmote(GetPlayer(), emote); + GetPlayer()->HandleEmoteCommand(emote); +} + +namespace Trinity +{ + class EmoteChatBuilder + { + public: + EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target) + : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} + + void operator()(WorldPacket& data, LocaleConstant loc_idx) + { + char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL; + uint32 namlen = (nam ? strlen(nam) : 0) + 1; + + data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); + data << i_player.GetGUID(); + data << (uint32)i_text_emote; + data << i_emote_num; + data << (uint32)namlen; + if (namlen > 1) + data.append(nam, namlen); + else + data << (uint8)0x00; + } + + private: + Player const& i_player; + uint32 i_text_emote; + uint32 i_emote_num; + Unit const* i_target; + }; +} // namespace Trinity + +void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data) +{ + if (!GetPlayer()->isAlive()) + return; + + if (!GetPlayer()->CanSpeak()) + { + std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); + SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str()); + return; + } + + uint32 text_emote, emoteNum; + uint64 guid; + + recv_data >> text_emote; + recv_data >> emoteNum; + recv_data >> guid; + + sScriptMgr->OnPlayerTextEmote(GetPlayer(), text_emote, emoteNum, guid); + + EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote); + if (!em) + return; + + uint32 emote_anim = em->textid; + + switch (emote_anim) + { + case EMOTE_STATE_SLEEP: + case EMOTE_STATE_SIT: + case EMOTE_STATE_KNEEL: + case EMOTE_ONESHOT_NONE: + break; + default: + // Only allow text-emotes for "dead" entities (feign death included) + if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + break; + GetPlayer()->HandleEmoteCommand(emote_anim); + break; + } + + Unit* unit = ObjectAccessor::GetUnit(*_player, guid); + + CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); + + Cell cell(p); + cell.SetNoCreate(); + + Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); + Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder); + Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do); + TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker); + cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); + + GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); + + //Send scripted event call + if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI()) + ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote); +} + +void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data) +{ + uint64 iguid; + uint8 unk; + //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED"); + + recv_data >> iguid; + recv_data >> unk; // probably related to spam reporting + + Player* player = ObjectAccessor::FindPlayer(iguid); + if (!player || !player->GetSession()) + return; + + WorldPacket data; + ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL); + player->GetSession()->SendPacket(&data); +} + +void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket) +{ + sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode()); +} + +void WorldSession::SendPlayerNotFoundNotice(std::string name) +{ + WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1); + data << name; + SendPacket(&data); +} + +void WorldSession::SendPlayerAmbiguousNotice(std::string name) +{ + WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1); + data << name; + SendPacket(&data); +} + +void WorldSession::SendWrongFactionNotice() +{ + WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0); + SendPacket(&data); +} + +void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction) +{ + WorldPacket data(SMSG_CHAT_RESTRICTED, 1); + data << uint8(restriction); + SendPacket(&data); +} |