aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/ChatHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/ChatHandler.cpp635
1 files changed, 635 insertions, 0 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
new file mode 100755
index 00000000000..3d689196256
--- /dev/null
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -0,0 +1,635 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Common.h"
+#include "ObjectAccessor.h"
+#include "ObjectMgr.h"
+#include "GuildMgr.h"
+#include "World.h"
+#include "WorldPacket.h"
+#include "WorldSession.h"
+#include "DatabaseEnv.h"
+
+#include "CellImpl.h"
+#include "Chat.h"
+#include "ChannelMgr.h"
+#include "GridNotifiersImpl.h"
+#include "Group.h"
+#include "Guild.h"
+#include "Language.h"
+#include "Log.h"
+#include "Opcodes.h"
+#include "Player.h"
+#include "SpellAuras.h"
+#include "SpellAuraEffects.h"
+#include "Util.h"
+#include "ScriptMgr.h"
+#include "AccountMgr.h"
+
+bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
+{
+ if (lang != LANG_ADDON)
+ {
+ // strip invisible characters for non-addon messages
+ if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
+ stripLineInvisibleChars(msg);
+
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && AccountMgr::IsPlayerAccount(GetSecurity())
+ && !ChatHandler(this).isValidChatMessage(msg.c_str()))
+ {
+ sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
+ GetPlayer()->GetGUIDLow(), msg.c_str());
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
+ KickPlayer();
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
+{
+ uint32 type;
+ uint32 lang;
+
+ recv_data >> type;
+ recv_data >> lang;
+
+ if (type >= MAX_CHAT_MSG_TYPE)
+ {
+ sLog->outError("CHAT: Wrong message type received: %u", type);
+ recv_data.rfinish();
+ return;
+ }
+
+ Player* sender = GetPlayer();
+
+ //sLog->outDebug("CHAT: packet received. type %u, lang %u", type, lang);
+
+ // prevent talking at unknown language (cheating)
+ LanguageDesc const* langDesc = GetLanguageDescByID(lang);
+ if (!langDesc)
+ {
+ SendNotification(LANG_UNKNOWN_LANGUAGE);
+ recv_data.rfinish();
+ return;
+ }
+ if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
+ {
+ // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
+ Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
+ bool foundAura = false;
+ for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
+ {
+ if ((*i)->GetMiscValue() == int32(lang))
+ {
+ foundAura = true;
+ break;
+ }
+ }
+ if (!foundAura)
+ {
+ SendNotification(LANG_NOT_LEARNED_LANGUAGE);
+ recv_data.rfinish();
+ return;
+ }
+ }
+
+ if (lang == LANG_ADDON)
+ {
+ if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
+ {
+ std::string msg = "";
+ recv_data >> msg;
+
+ if (msg.empty())
+ return;
+
+ sScriptMgr->OnPlayerChat(sender, uint32(CHAT_MSG_ADDON), lang, msg);
+ }
+
+ // Disabled addon channel?
+ if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
+ return;
+ }
+ // LANG_ADDON should not be changed nor be affected by flood control
+ else
+ {
+ // send in universal language if player in .gmon mode (ignore spell effects)
+ if (sender->isGameMaster())
+ lang = LANG_UNIVERSAL;
+ else
+ {
+ // send in universal language in two side iteration allowed mode
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT))
+ lang = LANG_UNIVERSAL;
+ else
+ {
+ switch (type)
+ {
+ case CHAT_MSG_PARTY:
+ case CHAT_MSG_PARTY_LEADER:
+ case CHAT_MSG_RAID:
+ case CHAT_MSG_RAID_LEADER:
+ case CHAT_MSG_RAID_WARNING:
+ // allow two side chat at group channel if two side group allowed
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
+ lang = LANG_UNIVERSAL;
+ break;
+ case CHAT_MSG_GUILD:
+ case CHAT_MSG_OFFICER:
+ // allow two side chat at guild channel if two side guild allowed
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
+ lang = LANG_UNIVERSAL;
+ break;
+ }
+ }
+
+ // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
+ Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
+ if (!ModLangAuras.empty())
+ lang = ModLangAuras.front()->GetMiscValue();
+ }
+
+ if (!sender->CanSpeak())
+ {
+ std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
+ SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
+ recv_data.rfinish(); // Prevent warnings
+ return;
+ }
+
+ if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
+ sender->UpdateSpeakTime();
+ }
+
+ if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
+ {
+ std::string msg="";
+ recv_data >> msg;
+
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName());
+ return;
+ }
+
+ std::string to, channel, msg;
+ bool ignoreChecks = false;
+ switch (type)
+ {
+ case CHAT_MSG_SAY:
+ case CHAT_MSG_EMOTE:
+ case CHAT_MSG_YELL:
+ case CHAT_MSG_PARTY:
+ case CHAT_MSG_PARTY_LEADER:
+ case CHAT_MSG_GUILD:
+ case CHAT_MSG_OFFICER:
+ case CHAT_MSG_RAID:
+ case CHAT_MSG_RAID_LEADER:
+ case CHAT_MSG_RAID_WARNING:
+ case CHAT_MSG_BATTLEGROUND:
+ case CHAT_MSG_BATTLEGROUND_LEADER:
+ recv_data >> msg;
+ break;
+ case CHAT_MSG_WHISPER:
+ recv_data >> to;
+ recv_data >> msg;
+ break;
+ case CHAT_MSG_CHANNEL:
+ recv_data >> channel;
+ recv_data >> msg;
+ break;
+ case CHAT_MSG_AFK:
+ case CHAT_MSG_DND:
+ recv_data >> msg;
+ ignoreChecks = true;
+ break;
+ }
+
+ if (!ignoreChecks)
+ {
+ if (msg.empty())
+ return;
+
+ if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
+ return;
+
+ if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
+ return;
+
+ if (msg.empty())
+ return;
+ }
+
+ switch (type)
+ {
+ case CHAT_MSG_SAY:
+ case CHAT_MSG_EMOTE:
+ case CHAT_MSG_YELL:
+ {
+ if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
+ {
+ SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
+ return;
+ }
+
+ if (type == CHAT_MSG_SAY)
+ sender->Say(msg, lang);
+ else if (type == CHAT_MSG_EMOTE)
+ sender->TextEmote(msg);
+ else if (type == CHAT_MSG_YELL)
+ sender->Yell(msg, lang);
+ } break;
+ case CHAT_MSG_WHISPER:
+ {
+ if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ))
+ {
+ SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
+ return;
+ }
+
+ if (!normalizePlayerName(to))
+ {
+ SendPlayerNotFoundNotice(to);
+ break;
+ }
+
+ Player* receiver = sObjectAccessor->FindPlayerByName(to.c_str());
+ bool senderIsPlayer = AccountMgr::IsPlayerAccount(GetSecurity());
+ bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER);
+ if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
+ {
+ SendPlayerNotFoundNotice(to);
+ return;
+ }
+
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderIsPlayer && receiverIsPlayer)
+ if (GetPlayer()->GetTeam() != receiver->GetTeam())
+ {
+ SendWrongFactionNotice();
+ return;
+ }
+
+ if (GetPlayer()->HasAura(1852) && !receiver->isGameMaster())
+ {
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
+ return;
+ }
+
+ // If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
+ if (!senderIsPlayer && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID()))
+ sender->AddWhisperWhiteList(receiver->GetGUID());
+
+ GetPlayer()->Whisper(msg, lang, receiver->GetGUID());
+ } break;
+ case CHAT_MSG_PARTY:
+ case CHAT_MSG_PARTY_LEADER:
+ {
+ // if player is in battleground, he cannot say to battleground members by /p
+ Group* group = GetPlayer()->GetOriginalGroup();
+ if (!group)
+ {
+ group = _player->GetGroup();
+ if (!group || group->isBGGroup())
+ return;
+ }
+
+ if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(_player->GetGUID()))
+ return;
+
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+
+ WorldPacket data;
+ ChatHandler::FillMessageData(&data, this, uint8(type), lang, NULL, 0, msg.c_str(), NULL);
+ group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
+ } break;
+ case CHAT_MSG_GUILD:
+ {
+ if (GetPlayer()->GetGuildId())
+ {
+ if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
+ {
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
+
+ guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+ }
+ }
+ } break;
+ case CHAT_MSG_OFFICER:
+ {
+ if (GetPlayer()->GetGuildId())
+ {
+ if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
+ {
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
+
+ guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+ }
+ }
+ } break;
+ case CHAT_MSG_RAID:
+ {
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group* group = GetPlayer()->GetOriginalGroup();
+ if (!group)
+ {
+ group = GetPlayer()->GetGroup();
+ if (!group || group->isBGGroup() || !group->isRaidGroup())
+ return;
+ }
+
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+
+ WorldPacket data;
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
+ group->BroadcastPacket(&data, false);
+ } break;
+ case CHAT_MSG_RAID_LEADER:
+ {
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group* group = GetPlayer()->GetOriginalGroup();
+ if (!group)
+ {
+ group = GetPlayer()->GetGroup();
+ if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID()))
+ return;
+ }
+
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+
+ WorldPacket data;
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
+ group->BroadcastPacket(&data, false);
+ } break;
+ case CHAT_MSG_RAID_WARNING:
+ {
+ Group* group = GetPlayer()->GetGroup();
+ if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
+ return;
+
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+
+ WorldPacket data;
+ //in battleground, raid warning is sent only to players in battleground - code is ok
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL);
+ group->BroadcastPacket(&data, false);
+ } break;
+ case CHAT_MSG_BATTLEGROUND:
+ {
+ //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
+ Group* group = GetPlayer()->GetGroup();
+ if (!group || !group->isBGGroup())
+ return;
+
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+
+ WorldPacket data;
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL);
+ group->BroadcastPacket(&data, false);
+ } break;
+ case CHAT_MSG_BATTLEGROUND_LEADER:
+ {
+ // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
+ Group* group = GetPlayer()->GetGroup();
+ if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
+ return;
+
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+
+ WorldPacket data;
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL);
+ group->BroadcastPacket(&data, false);
+ } break;
+ case CHAT_MSG_CHANNEL:
+ {
+ if (AccountMgr::IsPlayerAccount(GetSecurity()))
+ {
+ if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
+ {
+ SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
+ return;
+ }
+ }
+
+ if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
+ {
+
+ if (Channel* chn = cMgr->GetChannel(channel, _player))
+ {
+ sScriptMgr->OnPlayerChat(_player, type, lang, msg, chn);
+
+ chn->Say(_player->GetGUID(), msg.c_str(), lang);
+ }
+ }
+ } break;
+ case CHAT_MSG_AFK:
+ {
+ if ((msg.empty() || !_player->isAFK()) && !_player->isInCombat())
+ {
+ if (!_player->isAFK())
+ {
+ if (msg.empty())
+ msg = GetTrinityString(LANG_PLAYER_AFK_DEFAULT);
+ _player->afkMsg = msg;
+ }
+
+ sScriptMgr->OnPlayerChat(_player, type, lang, msg);
+
+ _player->ToggleAFK();
+ if (_player->isAFK() && _player->isDND())
+ _player->ToggleDND();
+ }
+ } break;
+ case CHAT_MSG_DND:
+ {
+ if (msg.empty() || !_player->isDND())
+ {
+ if (!_player->isDND())
+ {
+ if (msg.empty())
+ msg = GetTrinityString(LANG_PLAYER_DND_DEFAULT);
+ _player->dndMsg = msg;
+ }
+
+ sScriptMgr->OnPlayerChat(_player, type, lang, msg);
+
+ _player->ToggleDND();
+ if (_player->isDND() && _player->isAFK())
+ _player->ToggleAFK();
+ }
+ } break;
+ default:
+ sLog->outError("CHAT: unknown message type %u, lang: %u", type, lang);
+ break;
+ }
+}
+
+void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data)
+{
+ if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STAT_DIED))
+ return;
+
+ uint32 emote;
+ recv_data >> emote;
+ sScriptMgr->OnPlayerEmote(GetPlayer(), emote);
+ GetPlayer()->HandleEmoteCommand(emote);
+}
+
+namespace Trinity
+{
+ class EmoteChatBuilder
+ {
+ public:
+ EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
+ : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
+
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
+ {
+ char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
+ uint32 namlen = (nam ? strlen(nam) : 0) + 1;
+
+ data.Initialize(SMSG_TEXT_EMOTE, (20+namlen));
+ data << i_player.GetGUID();
+ data << (uint32)i_text_emote;
+ data << i_emote_num;
+ data << (uint32)namlen;
+ if (namlen > 1)
+ data.append(nam, namlen);
+ else
+ data << (uint8)0x00;
+ }
+
+ private:
+ Player const& i_player;
+ uint32 i_text_emote;
+ uint32 i_emote_num;
+ Unit const* i_target;
+ };
+} // namespace Trinity
+
+void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data)
+{
+ if (!GetPlayer()->isAlive())
+ return;
+
+ if (!GetPlayer()->CanSpeak())
+ {
+ std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
+ SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
+ return;
+ }
+
+ uint32 text_emote, emoteNum;
+ uint64 guid;
+
+ recv_data >> text_emote;
+ recv_data >> emoteNum;
+ recv_data >> guid;
+
+ sScriptMgr->OnPlayerTextEmote(GetPlayer(), text_emote, emoteNum, guid);
+
+ EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
+ if (!em)
+ return;
+
+ uint32 emote_anim = em->textid;
+
+ switch (emote_anim)
+ {
+ case EMOTE_STATE_SLEEP:
+ case EMOTE_STATE_SIT:
+ case EMOTE_STATE_KNEEL:
+ case EMOTE_ONESHOT_NONE:
+ break;
+ default:
+ // Only allow text-emotes for "dead" entities (feign death included)
+ if (GetPlayer()->HasUnitState(UNIT_STAT_DIED))
+ break;
+ GetPlayer()->HandleEmoteCommand(emote_anim);
+ break;
+ }
+
+ Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
+
+ CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
+
+ Cell cell(p);
+ cell.SetNoCreate();
+
+ Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
+ Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
+ TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
+ cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
+
+ GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
+
+ //Send scripted event call
+ if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
+ ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
+}
+
+void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data)
+{
+ uint64 iguid;
+ uint8 unk;
+ //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED");
+
+ recv_data >> iguid;
+ recv_data >> unk; // probably related to spam reporting
+
+ Player* player = ObjectAccessor::FindPlayer(iguid);
+ if (!player || !player->GetSession())
+ return;
+
+ WorldPacket data;
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
+ player->GetSession()->SendPacket(&data);
+}
+
+void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+}
+
+void WorldSession::SendPlayerNotFoundNotice(std::string name)
+{
+ WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
+ data << name;
+ SendPacket(&data);
+}
+
+void WorldSession::SendPlayerAmbiguousNotice(std::string name)
+{
+ WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
+ data << name;
+ SendPacket(&data);
+}
+
+void WorldSession::SendWrongFactionNotice()
+{
+ WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
+ SendPacket(&data);
+}
+
+void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
+{
+ WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
+ data << uint8(restriction);
+ SendPacket(&data);
+}