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path: root/src/server/game/Handlers/ChatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp628
1 files changed, 234 insertions, 394 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index a2fc248bb61..2c0fe333b00 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -39,261 +39,163 @@
#include "Util.h"
#include "ScriptMgr.h"
#include "AccountMgr.h"
+#include "ChatPackets.h"
-void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
+void WorldSession::HandleChatMessageOpcode(WorldPackets::Chat::ChatMessage& packet)
{
- uint32 type = 0;
- uint32 lang;
+ ChatMsg type;
- switch (recvData.GetOpcode())
+ switch (packet.GetOpcode())
{
- /*
case CMSG_MESSAGECHAT_SAY:
type = CHAT_MSG_SAY;
break;
case CMSG_MESSAGECHAT_YELL:
type = CHAT_MSG_YELL;
break;
- case CMSG_MESSAGECHAT_CHANNEL:
- type = CHAT_MSG_CHANNEL;
- break;
- case CMSG_MESSAGECHAT_WHISPER:
- type = CHAT_MSG_WHISPER;
- break;
case CMSG_MESSAGECHAT_GUILD:
type = CHAT_MSG_GUILD;
break;
case CMSG_MESSAGECHAT_OFFICER:
type = CHAT_MSG_OFFICER;
break;
- case CMSG_MESSAGECHAT_AFK:
- type = CHAT_MSG_AFK;
- break;
- case CMSG_MESSAGECHAT_DND:
- type = CHAT_MSG_DND;
- break;
- case CMSG_MESSAGECHAT_EMOTE:
- type = CHAT_MSG_EMOTE;
- break;
case CMSG_MESSAGECHAT_PARTY:
type = CHAT_MSG_PARTY;
break;
case CMSG_MESSAGECHAT_RAID:
type = CHAT_MSG_RAID;
break;
- case CMSG_MESSAGECHAT_BATTLEGROUND:
- type = CHAT_MSG_BATTLEGROUND;
- break;
case CMSG_MESSAGECHAT_RAID_WARNING:
type = CHAT_MSG_RAID_WARNING;
break;
- */
default:
- TC_LOG_ERROR("network", "HandleMessagechatOpcode : Unknown chat opcode (%u)", recvData.GetOpcode());
- recvData.hexlike();
+ TC_LOG_ERROR("network", "HandleMessagechatOpcode : Unknown chat opcode (%u)", packet.GetOpcode());
return;
}
- if (type >= MAX_CHAT_MSG_TYPE)
- {
- TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type);
- recvData.rfinish();
- return;
- }
+ HandleChatMessage(type, packet.Language, packet.Text);
+}
+
+void WorldSession::HandleChatMessageWhisperOpcode(WorldPackets::Chat::ChatMessageWhisper& packet)
+{
+ HandleChatMessage(CHAT_MSG_WHISPER, packet.Language, packet.Text, packet.Target);
+}
+void WorldSession::HandleChatMessageChannelOpcode(WorldPackets::Chat::ChatMessageChannel& packet)
+{
+ HandleChatMessage(CHAT_MSG_CHANNEL, packet.Language, packet.Text, packet.Target);
+}
+
+void WorldSession::HandleChatMessageEmoteOpcode(WorldPackets::Chat::ChatMessageEmote& packet)
+{
+ HandleChatMessage(CHAT_MSG_EMOTE, LANG_UNIVERSAL, packet.Text);
+}
+
+void WorldSession::HandleChatMessage(ChatMsg type, uint32 lang, std::string msg, std::string target /*= ""*/)
+{
Player* sender = GetPlayer();
- //TC_LOG_DEBUG("misc", "CHAT: packet received. type %u, lang %u", type, lang);
+ if (lang == LANG_UNIVERSAL && type != CHAT_MSG_EMOTE)
+ {
+ TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
+ SendNotification(LANG_UNKNOWN_LANGUAGE);
+ return;
+ }
- // no language sent with emote packet.
- if (type != CHAT_MSG_EMOTE && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
+ // prevent talking at unknown language (cheating)
+ LanguageDesc const* langDesc = GetLanguageDescByID(lang);
+ if (!langDesc)
{
- recvData >> lang;
+ SendNotification(LANG_UNKNOWN_LANGUAGE);
+ return;
+ }
- if (lang == LANG_UNIVERSAL)
+ if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
+ {
+ // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
+ Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
+ bool foundAura = false;
+ for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
{
- TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- recvData.rfinish();
- return;
+ if ((*i)->GetMiscValue() == int32(lang))
+ {
+ foundAura = true;
+ break;
+ }
}
-
- // prevent talking at unknown language (cheating)
- LanguageDesc const* langDesc = GetLanguageDescByID(lang);
- if (!langDesc)
+ if (!foundAura)
{
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- recvData.rfinish();
+ SendNotification(LANG_NOT_LEARNED_LANGUAGE);
return;
}
+ }
- if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
- {
- // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
- Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
- bool foundAura = false;
- for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
- {
- if ((*i)->GetMiscValue() == int32(lang))
- {
- foundAura = true;
- break;
- }
- }
- if (!foundAura)
- {
- SendNotification(LANG_NOT_LEARNED_LANGUAGE);
- recvData.rfinish();
- return;
- }
- }
-
- if (lang == LANG_ADDON)
+ // send in universal language if player in .gm on mode (ignore spell effects)
+ if (sender->IsGameMaster())
+ lang = LANG_UNIVERSAL;
+ else
+ {
+ // send in universal language in two side iteration allowed mode
+ if (HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT))
+ lang = LANG_UNIVERSAL;
+ else
{
- // LANG_ADDON is only valid for the following message types
switch (type)
{
case CHAT_MSG_PARTY:
case CHAT_MSG_RAID:
+ case CHAT_MSG_RAID_WARNING:
+ // allow two side chat at group channel if two side group allowed
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
+ lang = LANG_UNIVERSAL;
+ break;
case CHAT_MSG_GUILD:
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_WHISPER:
- // check if addon messages are disabled
- if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
- return;
- }
+ case CHAT_MSG_OFFICER:
+ // allow two side chat at guild channel if two side guild allowed
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
+ lang = LANG_UNIVERSAL;
break;
- default:
- TC_LOG_ERROR("network", "Player %s (%s) sent a chatmessage with an invalid language/message type combination",
- GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
-
- recvData.rfinish();
- return;
}
}
- // LANG_ADDON should not be changed nor be affected by flood control
- else
- {
- // send in universal language if player in .gm on mode (ignore spell effects)
- if (sender->IsGameMaster())
- lang = LANG_UNIVERSAL;
- else
- {
- // send in universal language in two side iteration allowed mode
- if (HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT))
- lang = LANG_UNIVERSAL;
- else
- {
- switch (type)
- {
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- // allow two side chat at group channel if two side group allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
- lang = LANG_UNIVERSAL;
- break;
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- // allow two side chat at guild channel if two side guild allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
- lang = LANG_UNIVERSAL;
- break;
- }
- }
-
- // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
- Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
- if (!ModLangAuras.empty())
- lang = ModLangAuras.front()->GetMiscValue();
- }
- if (!sender->CanSpeak())
- {
- std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
- recvData.rfinish(); // Prevent warnings
- return;
- }
- }
+ // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
+ Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
+ if (!ModLangAuras.empty())
+ lang = ModLangAuras.front()->GetMiscValue();
}
- else
- lang = LANG_UNIVERSAL;
- if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
+ if (!sender->CanSpeak())
{
- SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
- recvData.rfinish();
+ std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
+ SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
- uint32 textLength = 0;
- uint32 receiverLength = 0;
- std::string to, channel, msg;
- bool ignoreChecks = false;
- switch (type)
+ if (sender->HasAura(GM_SILENCE_AURA) && type != CHAT_MSG_WHISPER)
{
- case CHAT_MSG_SAY:
- case CHAT_MSG_EMOTE:
- case CHAT_MSG_YELL:
- case CHAT_MSG_PARTY:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_WARNING:
- case CHAT_MSG_BATTLEGROUND:
- textLength = recvData.ReadBits(9);
- msg = recvData.ReadString(textLength);
- break;
- case CHAT_MSG_WHISPER:
- receiverLength = recvData.ReadBits(10);
- textLength = recvData.ReadBits(9);
- to = recvData.ReadString(receiverLength);
- msg = recvData.ReadString(textLength);
- break;
- case CHAT_MSG_CHANNEL:
- receiverLength = recvData.ReadBits(10);
- textLength = recvData.ReadBits(9);
- msg = recvData.ReadString(textLength);
- channel = recvData.ReadString(receiverLength);
- break;
- case CHAT_MSG_AFK:
- case CHAT_MSG_DND:
- textLength = recvData.ReadBits(9);
- msg = recvData.ReadString(textLength);
- ignoreChecks = true;
- break;
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
+ return;
}
- if (!ignoreChecks)
- {
- if (msg.empty())
- return;
+ if (msg.empty())
+ return;
- if (ChatHandler(this).ParseCommands(msg.c_str()))
- return;
+ if (ChatHandler(this).ParseCommands(msg.c_str()))
+ return;
- if (lang != LANG_ADDON)
- {
- // Strip invisible characters for non-addon messages
- if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
- stripLineInvisibleChars(msg);
+ // Strip invisible characters for non-addon messages
+ if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
+ stripLineInvisibleChars(msg);
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
- {
- TC_LOG_ERROR("network", "Player %s (%s) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
- GetPlayer()->GetGUID().ToString().c_str(), msg.c_str());
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
+ {
+ TC_LOG_ERROR("network", "Player %s (%s) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
+ GetPlayer()->GetGUID().ToString().c_str(), msg.c_str());
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
- KickPlayer();
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
+ KickPlayer();
- return;
- }
- }
+ return;
}
switch (type)
@@ -322,16 +224,19 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
case CHAT_MSG_WHISPER:
{
- if (!normalizePlayerName(to))
+ /// @todo implement cross realm whispers (someday)
+ ExtendedPlayerName extName = ExtractExtendedPlayerName(target);
+
+ if (!normalizePlayerName(extName.Name))
{
- SendPlayerNotFoundNotice(to);
+ SendPlayerNotFoundNotice(target);
break;
}
- Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to);
+ Player* receiver = ObjectAccessor::FindConnectedPlayerByName(extName.Name);
if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
{
- SendPlayerNotFoundNotice(to);
+ SendPlayerNotFoundNotice(target);
return;
}
if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
@@ -362,7 +267,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
{
// if player is in battleground, he cannot say to battleground members by /p
Group* group = GetPlayer()->GetOriginalGroup();
@@ -378,9 +282,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
+ WorldPackets::Chat::Chat packet;
+ ChatHandler::BuildChatPacket(&packet, ChatMsg(type), Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(packet.Write(), false, group->GetMemberGroup(GetPlayer()->GetGUID()));
break;
}
case CHAT_MSG_GUILD:
@@ -410,25 +314,19 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
{
- // if player is in battleground, he cannot say to battleground members by /ra
Group* group = GetPlayer()->GetOriginalGroup();
if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup())
- return;
- }
+ return;
if (group->IsLeader(GetPlayer()->GetGUID()))
type = CHAT_MSG_RAID_LEADER;
sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
+ WorldPackets::Chat::Chat packet;
+ ChatHandler::BuildChatPacket(&packet, ChatMsg(type), Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(packet.Write(), false);
break;
}
case CHAT_MSG_RAID_WARNING:
@@ -439,28 +337,10 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
- WorldPacket data;
+ WorldPackets::Chat::Chat packet;
//in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- break;
- }
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_BATTLEGROUND_LEADER:
- {
- // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup())
- return;
-
- if (group->IsLeader(GetPlayer()->GetGUID()))
- type = CHAT_MSG_BATTLEGROUND_LEADER;
-
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
-
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
+ ChatHandler::BuildChatPacket(&packet, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(packet.Write(), false);
break;
}
case CHAT_MSG_CHANNEL:
@@ -474,9 +354,9 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
}
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeam()))
+ if (ChannelMgr* cMgr = ChannelMgr::ForTeam(sender->GetTeam()))
{
- if (Channel* chn = cMgr->GetChannel(channel, sender))
+ if (Channel* chn = cMgr->GetChannel(target, sender))
{
sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
chn->Say(sender->GetGUID(), msg.c_str(), lang);
@@ -484,70 +364,18 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
break;
}
- case CHAT_MSG_AFK:
- {
- if (!sender->IsInCombat())
- {
- if (sender ->isAFK()) // Already AFK
- {
- if (msg.empty())
- sender->ToggleAFK(); // Remove AFK
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New AFK mode
- {
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;
-
- if (sender->isDND())
- sender->ToggleDND();
-
- sender->ToggleAFK();
- }
-
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
- }
- break;
- }
- case CHAT_MSG_DND:
- {
- if (sender->isDND()) // Already DND
- {
- if (msg.empty())
- sender->ToggleDND(); // Remove DND
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New DND mode
- {
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;
-
- if (sender->isAFK())
- sender->ToggleAFK();
-
- sender->ToggleDND();
- }
-
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
- break;
- }
default:
TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
break;
}
}
-void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
+void WorldSession::HandleChatAddonMessageOpcode(WorldPackets::Chat::ChatAddonMessage& packet)
{
- Player* sender = GetPlayer();
ChatMsg type;
- switch (recvData.GetOpcode())
+ switch (packet.GetOpcode())
{
- /*
- case CMSG_MESSAGECHAT_ADDON_BATTLEGROUND:
- type = CHAT_MSG_BATTLEGROUND;
- break;
case CMSG_MESSAGECHAT_ADDON_GUILD:
type = CHAT_MSG_GUILD;
break;
@@ -560,95 +388,50 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
case CMSG_MESSAGECHAT_ADDON_RAID:
type = CHAT_MSG_RAID;
break;
- case CMSG_MESSAGECHAT_ADDON_WHISPER:
- type = CHAT_MSG_WHISPER;
- break;
- */
default:
- TC_LOG_ERROR("network", "HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode());
- recvData.hexlike();
+ TC_LOG_ERROR("network", "HandleChatAddonMessageOpcode: Unknown addon chat opcode (%u)", packet.GetOpcode());
return;
}
- std::string message;
- std::string prefix;
- std::string targetName;
+ HandleChatAddonMessage(type, packet.Prefix, packet.Text);
+}
- switch (type)
- {
- case CHAT_MSG_WHISPER:
- {
- uint32 msgLen = recvData.ReadBits(9);
- uint32 prefixLen = recvData.ReadBits(5);
- uint32 targetLen = recvData.ReadBits(10);
- message = recvData.ReadString(msgLen);
- prefix = recvData.ReadString(prefixLen);
- targetName = recvData.ReadString(targetLen);
- break;
- }
- case CHAT_MSG_PARTY:
- case CHAT_MSG_RAID:
- case CHAT_MSG_OFFICER:
- {
- uint32 prefixLen = recvData.ReadBits(5);
- uint32 msgLen = recvData.ReadBits(9);
- prefix = recvData.ReadString(prefixLen);
- message = recvData.ReadString(msgLen);
- break;
- }
- case CHAT_MSG_GUILD:
- case CHAT_MSG_BATTLEGROUND:
- {
- uint32 msgLen = recvData.ReadBits(9);
- uint32 prefixLen = recvData.ReadBits(5);
- message = recvData.ReadString(msgLen);
- prefix = recvData.ReadString(prefixLen);
- break;
- }
- default:
- break;
- }
+void WorldSession::HandleChatAddonMessageWhisperOpcode(WorldPackets::Chat::ChatAddonMessageWhisper& packet)
+{
+ HandleChatAddonMessage(CHAT_MSG_WHISPER, packet.Prefix, packet.Text, packet.Target);
+}
+
+void WorldSession::HandleChatAddonMessage(ChatMsg type, std::string prefix, std::string text, std::string target /*= ""*/)
+{
+ Player* sender = GetPlayer();
if (prefix.empty() || prefix.length() > 16)
return;
// Disabled addon channel?
if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
return;
- }
switch (type)
{
- case CHAT_MSG_BATTLEGROUND:
- {
- Group* group = sender->GetGroup();
- if (!group || !group->isBGGroup())
- return;
-
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, type, LANG_ADDON, sender, NULL, message, 0U, "", DEFAULT_LOCALE, prefix);
- group->BroadcastAddonMessagePacket(&data, prefix, false);
- break;
- }
case CHAT_MSG_GUILD:
case CHAT_MSG_OFFICER:
{
if (sender->GetGuildId())
if (Guild* guild = sGuildMgr->GetGuildById(sender->GetGuildId()))
- guild->BroadcastAddonToGuild(this, type == CHAT_MSG_OFFICER, message, prefix);
+ guild->BroadcastAddonToGuild(this, type == CHAT_MSG_OFFICER, text, prefix);
break;
}
case CHAT_MSG_WHISPER:
{
- if (!normalizePlayerName(targetName))
+ if (!normalizePlayerName(target))
break;
- Player* receiver = sObjectAccessor->FindPlayerByName(targetName);
+
+ Player* receiver = sObjectAccessor->FindPlayerByName(target);
if (!receiver)
break;
- sender->WhisperAddon(message, prefix, receiver);
+ sender->WhisperAddon(text, prefix, receiver);
break;
}
// Messages sent to "RAID" while in a party will get delivered to "PARTY"
@@ -657,12 +440,12 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
{
Group* group = sender->GetGroup();
- if (!group || group->isBGGroup())
+ if (!group)
break;
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, type, LANG_ADDON, sender, NULL, message, 0U, "", DEFAULT_LOCALE, prefix);
- group->BroadcastAddonMessagePacket(&data, prefix, true, -1, sender->GetGUID());
+ WorldPackets::Chat::Chat packet;
+ ChatHandler::BuildChatPacket(&packet, type, LANG_ADDON, sender, NULL, text, 0U, "", DEFAULT_LOCALE, prefix);
+ group->BroadcastAddonMessagePacket(packet.Write(), prefix, true, -1, sender->GetGUID());
break;
}
default:
@@ -673,6 +456,72 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
}
}
+void WorldSession::HandleChatMessageAFKOpcode(WorldPackets::Chat::ChatMessageAFK& packet)
+{
+ Player* sender = GetPlayer();
+
+ if (sender->IsInCombat())
+ return;
+
+ if (sender->HasAura(GM_SILENCE_AURA))
+ {
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
+ return;
+ }
+
+ if (sender->isAFK()) // Already AFK
+ {
+ if (packet.Text.empty())
+ sender->ToggleAFK(); // Remove AFK
+ else
+ sender->autoReplyMsg = packet.Text; // Update message
+ }
+ else // New AFK mode
+ {
+ sender->autoReplyMsg = packet.Text.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : packet.Text;
+
+ if (sender->isDND())
+ sender->ToggleDND();
+
+ sender->ToggleAFK();
+ }
+
+ sScriptMgr->OnPlayerChat(sender, CHAT_MSG_AFK, LANG_UNIVERSAL, packet.Text);
+}
+
+void WorldSession::HandleChatMessageDNDOpcode(WorldPackets::Chat::ChatMessageDND& packet)
+{
+ Player* sender = GetPlayer();
+
+ if (sender->IsInCombat())
+ return;
+
+ if (sender->HasAura(GM_SILENCE_AURA))
+ {
+ SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
+ return;
+ }
+
+ if (sender->isDND()) // Already DND
+ {
+ if (packet.Text.empty())
+ sender->ToggleDND(); // Remove DND
+ else
+ sender->autoReplyMsg = packet.Text; // Update message
+ }
+ else // New DND mode
+ {
+ sender->autoReplyMsg = packet.Text.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : packet.Text;
+
+ if (sender->isAFK())
+ sender->ToggleAFK();
+
+ sender->ToggleDND();
+ }
+
+ sScriptMgr->OnPlayerChat(sender, CHAT_MSG_DND, LANG_UNIVERSAL, packet.Text);
+}
+
void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
{
if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
@@ -689,55 +538,46 @@ namespace Trinity
class EmoteChatBuilder
{
public:
- EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
- : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) { }
+ EmoteChatBuilder(Player const& player, uint32 soundIndex, uint32 emoteID, Unit const* target)
+ : _player(player), _soundIndex(soundIndex), _emoteID(emoteID), _target(target) { }
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
- std::string const name(i_target ? i_target->GetNameForLocaleIdx(loc_idx) : "");
- uint32 namlen = name.size();
-
- data.Initialize(SMSG_TEXT_EMOTE, 20 + namlen);
- data << i_player.GetGUID();
- data << uint32(i_text_emote);
- data << uint32(i_emote_num);
- data << uint32(namlen);
- if (namlen > 1)
- data << name;
- else
- data << uint8(0x00);
+ WorldPackets::Chat::STextEmote packet;
+ packet.SourceGUID = _player.GetGUID();
+ packet.SourceAccountGUID = _player.GetSession()->GetAccountGUID();
+ if (_target)
+ packet.TargetGUID = _target->GetGUID();
+ packet.EmoteID = _emoteID;
+ packet.SoundIndex = _soundIndex;
+ data = *packet.Write();
}
private:
- Player const& i_player;
- uint32 i_text_emote;
- uint32 i_emote_num;
- Unit const* i_target;
+ Player const& _player;
+ uint32 _soundIndex;
+ uint32 _emoteID;
+ Unit const* _target;
};
-} // namespace Trinity
+}
-void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
+void WorldSession::HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet)
{
- if (!GetPlayer()->IsAlive())
+ Player* player = GetPlayer();
+
+ if (!player->IsAlive())
return;
- if (!GetPlayer()->CanSpeak())
+ if (!player->CanSpeak())
{
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
- uint32 text_emote, emoteNum;
- ObjectGuid guid;
-
- recvData >> text_emote;
- recvData >> emoteNum;
- recvData >> guid;
-
- sScriptMgr->OnPlayerTextEmote(GetPlayer(), text_emote, emoteNum, guid);
+ sScriptMgr->OnPlayerTextEmote(player, packet.SoundIndex, packet.EmoteID, packet.Target);
- EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
+ EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(packet.EmoteID);
if (!em)
return;
@@ -752,34 +592,34 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
break;
case EMOTE_STATE_DANCE:
case EMOTE_STATE_READ:
- GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote_anim);
+ player->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote_anim);
break;
default:
// Only allow text-emotes for "dead" entities (feign death included)
- if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
+ if (player->HasUnitState(UNIT_STATE_DIED))
break;
- GetPlayer()->HandleEmoteCommand(emote_anim);
+ player->HandleEmoteCommand(emote_anim);
break;
}
- Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
+ Unit* unit = ObjectAccessor::GetUnit(*_player, packet.Target);
- CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
+ CellCoord p = Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
+ Trinity::EmoteChatBuilder emote_builder(*player, packet.SoundIndex, packet.EmoteID, unit);
Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(player, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
- cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
+ cell.Visit(p, message, *player->GetMap(), *player, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
- GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, 0, unit);
+ player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, packet.SoundIndex, 0, 0, unit);
//Send scripted event call
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
- ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
+ ((Creature*)unit)->AI()->ReceiveEmote(player, packet.SoundIndex);
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
@@ -811,9 +651,9 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
if (!player || !player->GetSession())
return;
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_IGNORED, LANG_UNIVERSAL, _player, _player, GetPlayer()->GetName());
- player->GetSession()->SendPacket(&data);
+ WorldPackets::Chat::Chat packet;
+ ChatHandler::BuildChatPacket(&packet, CHAT_MSG_IGNORED, LANG_UNIVERSAL, _player, _player, GetPlayer()->GetName());
+ player->SendDirectMessage(packet.Write());
}
void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)