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path: root/src/server/game/Handlers/CombatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/CombatHandler.cpp')
-rw-r--r--src/server/game/Handlers/CombatHandler.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp
index 36f37403f32..9b9a32b2c2a 100644
--- a/src/server/game/Handlers/CombatHandler.cpp
+++ b/src/server/game/Handlers/CombatHandler.cpp
@@ -31,19 +31,19 @@
void WorldSession::HandleAttackSwingOpcode(WorldPackets::Combat::AttackSwing& packet)
{
- Unit* pEnemy = ObjectAccessor::GetUnit(*_player, packet.Victim);
+ Unit* enemy = ObjectAccessor::GetUnit(*_player, packet.Victim);
- if (!pEnemy)
+ if (!enemy)
{
// stop attack state at client
- SendAttackStop(NULL);
+ SendAttackStop(nullptr);
return;
}
- if (!_player->IsValidAttackTarget(pEnemy))
+ if (!_player->IsValidAttackTarget(enemy))
{
// stop attack state at client
- SendAttackStop(pEnemy);
+ SendAttackStop(enemy);
return;
}
@@ -56,12 +56,12 @@ void WorldSession::HandleAttackSwingOpcode(WorldPackets::Combat::AttackSwing& pa
ASSERT(seat);
if (!(seat->Flags & VEHICLE_SEAT_FLAG_CAN_ATTACK))
{
- SendAttackStop(pEnemy);
+ SendAttackStop(enemy);
return;
}
}
- _player->Attack(pEnemy, true);
+ _player->Attack(enemy, true);
}
void WorldSession::HandleAttackStopOpcode(WorldPackets::Combat::AttackStop& /*recvData*/)
@@ -82,6 +82,5 @@ void WorldSession::HandleSetSheathedOpcode(WorldPackets::Combat::SetSheathed& pa
void WorldSession::SendAttackStop(Unit const* enemy)
{
- WorldPackets::Combat::SAttackStop packet(GetPlayer()->GetGUID(), enemy->GetGUID(), enemy->isDead());
- SendPacket(packet.Write());
+ SendPacket(WorldPackets::Combat::SAttackStop(GetPlayer(), enemy).Write());
}