aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/CombatHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/CombatHandler.cpp')
-rw-r--r--src/server/game/Handlers/CombatHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp
index a326ba54baa..3c5bdfd1f58 100644
--- a/src/server/game/Handlers/CombatHandler.cpp
+++ b/src/server/game/Handlers/CombatHandler.cpp
@@ -33,7 +33,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> guid;
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
+ TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid);
@@ -78,11 +78,11 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData)
uint32 sheathed;
recvData >> sheathed;
- //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
+ //TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
if (sheathed >= MAX_SHEATH_STATE)
{
- TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Unknown sheath state %u ??", sheathed);
+ TC_LOG_ERROR("network", "Unknown sheath state %u ??", sheathed);
return;
}