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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp45
1 files changed, 43 insertions, 2 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 1bf2bd07e56..0e30f17d71f 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -582,8 +582,12 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
data.WriteByteSeq(guid1[1]);
data << uint32(0); // Old Role
- if (GetPlayer()->GetGroup())
- GetPlayer()->GetGroup()->BroadcastPacket(&data, false);
+ if (Group* group = GetPlayer()->GetGroup())
+ {
+ /// @todo probably should be sent only if (oldRole != newRole)
+ group->BroadcastPacket(&data, false);
+ group->SetLfgRoles(guid2, newRole);
+ }
else
SendPacket(&data);
}
@@ -1392,3 +1396,40 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
GetPlayer()->SetPassOnGroupLoot(passOnLoot != 0);
}
+
+void WorldSession::HandleRolePollBeginOpcode(WorldPacket& recvData)
+{
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_ROLE_POLL_BEGIN");
+
+ Group* group = GetPlayer()->GetGroup();
+ if (!group)
+ return;
+
+ if (recvData.empty())
+ {
+ if (!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
+ return;
+
+ ObjectGuid guid = GetPlayer()->GetGUID();
+
+ WorldPacket data(SMSG_ROLE_POLL_BEGIN, 8);
+ data.WriteBit(guid[1]);
+ data.WriteBit(guid[5]);
+ data.WriteBit(guid[7]);
+ data.WriteBit(guid[3]);
+ data.WriteBit(guid[2]);
+ data.WriteBit(guid[4]);
+ data.WriteBit(guid[0]);
+ data.WriteBit(guid[6]);
+ data.WriteByteSeq(guid[4]);
+ data.WriteByteSeq(guid[7]);
+ data.WriteByteSeq(guid[0]);
+ data.WriteByteSeq(guid[5]);
+ data.WriteByteSeq(guid[1]);
+ data.WriteByteSeq(guid[6]);
+ data.WriteByteSeq(guid[2]);
+ data.WriteByteSeq(guid[3]);
+
+ GetPlayer()->GetGroup()->BroadcastPacket(&data, true);
+ }
+}