diff options
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/GroupHandler.cpp | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 8ffb41ddc87..1a2395605ed 100755 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -228,11 +228,11 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recvData) SendPartyResult(PARTY_OP_INVITE, memberName, ERR_PARTY_RESULT_OK); } -void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recv_data) +void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT"); - recv_data.read_skip<uint32>(); + recvData.read_skip<uint32>(); Group* group = GetPlayer()->GetGroupInvite(); if (!group) @@ -280,7 +280,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recv_data) group->BroadcastGroupUpdate(); } -void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE"); @@ -304,14 +304,14 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recv_data*/) leader->GetSession()->SendPacket(&data); } -void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data) +void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); uint64 guid; std::string reason; - recv_data >> guid; - recv_data >> reason; + recvData >> guid; + recvData >> reason; //can't uninvite yourself if (guid == GetPlayer()->GetGUID()) @@ -352,12 +352,12 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data) SendPartyResult(PARTY_OP_UNINVITE, "", ERR_TARGET_NOT_IN_GROUP_S); } -void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data) +void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE"); std::string membername; - recv_data >> membername; + recvData >> membername; // player not found if (!normalizePlayerName(membername)) @@ -396,12 +396,12 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data) SendPartyResult(PARTY_OP_UNINVITE, membername, ERR_TARGET_NOT_IN_GROUP_S); } -void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recv_data) +void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); uint64 guid; - recv_data >> guid; + recvData >> guid; Player* player = ObjectAccessor::FindPlayer(guid); Group* group = GetPlayer()->GetGroup(); @@ -417,7 +417,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recv_data) group->SendUpdate(); } -void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); @@ -440,14 +440,14 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recv_data*/) GetPlayer()->RemoveFromGroup(GROUP_REMOVEMETHOD_LEAVE); } -void WorldSession::HandleLootMethodOpcode(WorldPacket & recv_data) +void WorldSession::HandleLootMethodOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); uint32 lootMethod; uint64 lootMaster; uint32 lootThreshold; - recv_data >> lootMethod >> lootMaster >> lootThreshold; + recvData >> lootMethod >> lootMaster >> lootThreshold; Group* group = GetPlayer()->GetGroup(); if (!group) @@ -491,7 +491,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData) } } -void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data) +void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING"); @@ -499,8 +499,8 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data) return; float x, y; - recv_data >> x; - recv_data >> y; + recvData >> x; + recvData >> y; //sLog->outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); @@ -515,13 +515,13 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data) GetPlayer()->GetGroup()->BroadcastPacket(&data, true, -1, GetPlayer()->GetGUID()); } -void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data) +void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL"); uint32 minimum, maximum, roll; - recv_data >> minimum; - recv_data >> maximum; + recvData >> minimum; + recvData >> maximum; /** error handling **/ if (minimum > maximum || maximum > 10000) // < 32768 for urand call @@ -544,7 +544,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data) SendPacket(&data); } -void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recv_data) +void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); @@ -553,7 +553,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recv_data) return; uint8 x; - recv_data >> x; + recvData >> x; /** error handling **/ /********************/ @@ -569,12 +569,12 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recv_data) return; uint64 guid; - recv_data >> guid; + recvData >> guid; group->SetTargetIcon(x, _player->GetGUID(), guid); } } -void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recv_data) +void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); @@ -595,7 +595,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recv_data) // New 4.x: it is now possible to convert a raid to a group if member count is 5 or less bool toRaid; - recv_data >> toRaid; + recvData >> toRaid; if (toRaid) group->ConvertToRaid(); @@ -603,7 +603,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recv_data) group->ConvertToGroup(); } -void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data) +void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); @@ -614,8 +614,8 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data) std::string name; uint8 groupNr; - recv_data >> name; - recv_data >> groupNr; + recvData >> name; + recvData >> groupNr; if (groupNr >= MAX_RAID_SUBGROUPS) return; @@ -642,17 +642,17 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data) group->ChangeMembersGroup(guid, groupNr); } -void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket & recv_data) +void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP"); std::string unk1; std::string unk2; - recv_data >> unk1; - recv_data >> unk2; + recvData >> unk1; + recvData >> unk2; } -void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data) +void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); @@ -665,15 +665,15 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data) uint64 guid; bool apply; - recv_data >> guid; - recv_data >> apply; + recvData >> guid; + recvData >> apply; group->SetGroupMemberFlag(guid, apply, MEMBER_FLAG_ASSISTANT); group->SendUpdate(); } -void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data) +void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); @@ -688,8 +688,8 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data) uint8 assignment; bool apply; uint64 guid; - recv_data >> assignment >> apply; - recv_data >> guid; + recvData >> assignment >> apply; + recvData >> guid; switch (assignment) { @@ -707,7 +707,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data) group->SendUpdate(); } -void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data) +void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); @@ -715,7 +715,7 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data) if (!group) return; - if (recv_data.empty()) // request + if (recvData.empty()) // request { /** error handling **/ if (!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) @@ -732,7 +732,7 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data) else // answer { uint8 state; - recv_data >> state; + recvData >> state; // everything's fine, do it WorldPacket data(MSG_RAID_READY_CHECK_CONFIRM, 9); @@ -742,7 +742,7 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data) } } -void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recvData*/) { //Group* group = GetPlayer()->GetGroup(); //if (!group) @@ -922,11 +922,11 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke } /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ -void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data) +void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 Guid; - recv_data >> Guid; + recvData >> Guid; Player* player = HashMapHolder<Player>::Find(Guid); if (!player) @@ -1012,23 +1012,23 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data) SendPacket(&data); } -/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket & /*recv_data*/) +/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket & /*recvData*/) { // every time the player checks the character screen _player->SendRaidInfo(); } -/*void WorldSession::HandleGroupCancelOpcode(WorldPacket & recv_data) +/*void WorldSession::HandleGroupCancelOpcode(WorldPacket & recvData) { sLog->outDebug("WORLD: got CMSG_GROUP_CANCEL."); }*/ -void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recv_data) +void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); uint32 passOnLoot; - recv_data >> passOnLoot; // 1 always pass, 0 do not pass + recvData >> passOnLoot; // 1 always pass, 0 do not pass // ignore if player not loaded if (!GetPlayer()) // needed because STATUS_AUTHED |