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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 149d309f995..fc509fd92da 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -384,7 +384,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
else
{
// Remember leader if online (group pointer will be invalid if group gets disbanded)
- Player* leader = ObjectAccessor::FindPlayer(group->GetLeaderGUID());
+ Player* leader = ObjectAccessor::FindConnectedPlayer(group->GetLeaderGUID());
// uninvite, group can be deleted
GetPlayer()->UninviteFromGroup();
@@ -500,7 +500,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
ObjectGuid guid;
recvData >> guid;
- Player* player = ObjectAccessor::FindPlayer(guid);
+ Player* player = ObjectAccessor::FindConnectedPlayer(guid);
Group* group = GetPlayer()->GetGroup();
if (!group || !player)
@@ -755,7 +755,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
if (guid.IsPlayer())
{
- Player* target = ObjectAccessor::FindPlayer(guid);
+ Player* target = ObjectAccessor::FindConnectedPlayer(guid);
if (!target || target->IsHostileTo(GetPlayer()))
return;
@@ -831,7 +831,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
if (!group->HasFreeSlotSubGroup(groupNr))
return;
- Player* movedPlayer = sObjectAccessor->FindPlayerByName(name);
+ Player* movedPlayer = sObjectAccessor->FindConnectedPlayerByName(name);
ObjectGuid guid;
if (movedPlayer)