diff options
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 149d309f995..fc509fd92da 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -384,7 +384,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) else { // Remember leader if online (group pointer will be invalid if group gets disbanded) - Player* leader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()); + Player* leader = ObjectAccessor::FindConnectedPlayer(group->GetLeaderGUID()); // uninvite, group can be deleted GetPlayer()->UninviteFromGroup(); @@ -500,7 +500,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) ObjectGuid guid; recvData >> guid; - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); Group* group = GetPlayer()->GetGroup(); if (!group || !player) @@ -755,7 +755,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) if (guid.IsPlayer()) { - Player* target = ObjectAccessor::FindPlayer(guid); + Player* target = ObjectAccessor::FindConnectedPlayer(guid); if (!target || target->IsHostileTo(GetPlayer())) return; @@ -831,7 +831,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) if (!group->HasFreeSlotSubGroup(groupNr)) return; - Player* movedPlayer = sObjectAccessor->FindPlayerByName(name); + Player* movedPlayer = sObjectAccessor->FindConnectedPlayerByName(name); ObjectGuid guid; if (movedPlayer) |