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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 0f010f5e21e..914cb7ea880 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -444,7 +444,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_ROLE");
ObjectGuid guid;
recvData >> guid;
@@ -543,7 +543,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_LEAVE_GROUP");
Group* grp = GetPlayer()->GetGroup();
if (!grp)
@@ -716,7 +716,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_CONVERT_RAID");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -758,7 +758,7 @@ void WorldSession::HandleGroupRequestJoinUpdates(WorldPacket& /*recvData*/)
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_CHANGE_SUB_GROUP");
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group* group = GetPlayer()->GetGroup();
@@ -796,7 +796,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_SWAP_SUB_GROUPS");
std::string unk1;
std::string unk2;
@@ -806,7 +806,7 @@ void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_ASSISTANT_LEADER");
Group* group = GetPlayer()->GetGroup();
if (!group)