aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/GroupHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/GroupHandler.cpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 3d919335e1a..d725419ac84 100755
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -277,8 +277,9 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recv_data*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE");
- Group *group = GetPlayer()->GetGroupInvite();
- if (!group) return;
+ Group* group = GetPlayer()->GetGroupInvite();
+ if (!group)
+ return;
// Remember leader if online (group pointer will be invalid if group gets disbanded)
Player* leader = ObjectAccessor::FindPlayer(group->GetLeaderGUID());
@@ -459,7 +460,8 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket & recv_data)
void WorldSession::HandleLootRoll(WorldPacket &recv_data)
{
- if (!GetPlayer()->GetGroup())
+ Group* group = GetPlayer()->GetGroup();
+ if (!group)
{
recv_data.rfinish();
return;
@@ -472,12 +474,6 @@ void WorldSession::HandleLootRoll(WorldPacket &recv_data)
recv_data >> NumberOfPlayers;
recv_data >> rollType; //0: pass, 1: need, 2: greed
- //sLog->outDebug("WORLD RECIEVE CMSG_LOOT_ROLL, From:%u, Numberofplayers:%u, Choise:%u", (uint32)Guid, NumberOfPlayers, Choise);
-
- Group* group = GetPlayer()->GetGroup();
- if (!group)
- return;
-
// everything's fine, do it
group->CountRollVote(GetPlayer()->GetGUID(), Guid, NumberOfPlayers, rollType);