aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/GroupHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 0e30f17d71f..149d309f995 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -403,7 +403,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
- uint64 guid;
+ ObjectGuid guid;
std::string reason;
recvData >> guid;
recvData >> reason;
@@ -478,7 +478,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
if (!grp)
return;
- if (uint64 guid = grp->GetMemberGUID(membername))
+ if (ObjectGuid guid = grp->GetMemberGUID(membername))
{
Player::RemoveFromGroup(grp, guid, GROUP_REMOVEMETHOD_KICK, GetPlayer()->GetGUID());
return;
@@ -497,7 +497,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
- uint64 guid;
+ ObjectGuid guid;
recvData >> guid;
Player* player = ObjectAccessor::FindPlayer(guid);
@@ -620,7 +620,7 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
uint32 lootMethod;
- uint64 lootMaster;
+ ObjectGuid lootMaster;
uint32 lootThreshold;
recvData >> lootMethod >> lootMaster >> lootThreshold;
@@ -651,7 +651,7 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
void WorldSession::HandleLootRoll(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint32 itemSlot;
uint8 rollType;
recvData >> guid; // guid of the item rolled
@@ -750,10 +750,10 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
if (group->isRaidGroup() && !group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
return;
- uint64 guid;
+ ObjectGuid guid;
recvData >> guid;
- if (IS_PLAYER_GUID(guid))
+ if (guid.IsPlayer())
{
Player* target = ObjectAccessor::FindPlayer(guid);
@@ -824,7 +824,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
if (groupNr >= MAX_RAID_SUBGROUPS)
return;
- uint64 senderGuid = GetPlayer()->GetGUID();
+ ObjectGuid senderGuid = GetPlayer()->GetGUID();
if (!group->IsLeader(senderGuid) && !group->IsAssistant(senderGuid))
return;
@@ -832,7 +832,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
return;
Player* movedPlayer = sObjectAccessor->FindPlayerByName(name);
- uint64 guid;
+ ObjectGuid guid;
if (movedPlayer)
guid = movedPlayer->GetGUID();
@@ -866,7 +866,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
if (!group->IsLeader(GetPlayer()->GetGUID()))
return;
- uint64 guid;
+ ObjectGuid guid;
bool apply;
recvData >> guid;
recvData >> apply;
@@ -882,13 +882,13 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
if (!group)
return;
- uint64 senderGuid = GetPlayer()->GetGUID();
+ ObjectGuid senderGuid = GetPlayer()->GetGUID();
if (!group->IsLeader(senderGuid) && !group->IsAssistant(senderGuid))
return;
uint8 assignment;
bool apply;
- uint64 guid;
+ ObjectGuid guid;
recvData >> assignment >> apply;
recvData >> guid;
@@ -971,7 +971,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
mask |= (GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER);
data->Initialize(SMSG_PARTY_MEMBER_STATS, 80); // average value
- data->append(player->GetPackGUID());
+ *data << player->GetPackGUID();
*data << uint32(mask);
if (mask & GROUP_UPDATE_FLAG_STATUS)
@@ -1197,15 +1197,15 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
- uint64 guid;
- recvData >> guid;
+ ObjectGuid Guid;
+ recvData >> Guid;
- Player* player = HashMapHolder<Player>::Find(guid);
+ Player* player = HashMapHolder<Player>::Find(Guid);
if (!player)
{
WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
- data.appendPackGUID(guid);
+ data << Guid.WriteAsPacked();
data << uint32(GROUP_UPDATE_FLAG_STATUS);
data << uint16(MEMBER_STATUS_OFFLINE);
SendPacket(&data);
@@ -1218,7 +1218,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
- data.append(player->GetPackGUID());
+ data << player->GetPackGUID();
uint32 updateFlags = GROUP_UPDATE_FLAG_STATUS | GROUP_UPDATE_FLAG_CUR_HP | GROUP_UPDATE_FLAG_MAX_HP
| GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER | GROUP_UPDATE_FLAG_LEVEL