diff options
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 2f32b53fd0b..1bca1a55c4c 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string& void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE"); ObjectGuid crossRealmGuid; // unused @@ -323,7 +323,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE_RESPONSE"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE_RESPONSE"); recvData.ReadBit(); // unk always 0 bool accept = recvData.ReadBit(); @@ -344,7 +344,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) if (group->GetLeaderGUID() == GetPlayer()->GetGUID()) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); + TC_LOG_ERROR("network", "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -400,7 +400,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); uint64 guid; std::string reason; @@ -410,7 +410,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) //can't uninvite yourself if (guid == GetPlayer()->GetGUID()) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", + TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -449,7 +449,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE"); std::string membername; recvData >> membername; @@ -461,7 +461,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) // can't uninvite yourself if (GetPlayer()->GetName() == membername) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", + TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -494,7 +494,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER"); uint64 guid; recvData >> guid; @@ -515,7 +515,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_ROLES"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_ROLES"); uint32 newRole; ObjectGuid guid1; // Assigner GUID @@ -589,7 +589,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND"); Group* grp = GetPlayer()->GetGroup(); if (!grp) @@ -612,7 +612,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD"); uint32 lootMethod; uint64 lootMaster; @@ -663,7 +663,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData) void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING"); + TC_LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING"); if (!GetPlayer()->GetGroup()) return; @@ -672,7 +672,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) recvData >> x; recvData >> y; - //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); + //TC_LOG_DEBUG("misc", "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); /** error handling **/ /********************/ @@ -687,7 +687,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL"); + TC_LOG_DEBUG("network", "WORLD: Received MSG_RANDOM_ROLL"); uint32 minimum, maximum, roll; recvData >> minimum; @@ -701,7 +701,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) // everything's fine, do it roll = urand(minimum, maximum); - //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); + //TC_LOG_DEBUG("misc", "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8); data << uint32(minimum); @@ -716,7 +716,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); + TC_LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -744,7 +744,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -773,7 +773,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData) void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); // we will get correct pointer for group here, so we don't have to check if group is BG raid Group* group = GetPlayer()->GetGroup(); @@ -811,7 +811,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP"); std::string unk1; std::string unk2; @@ -821,7 +821,7 @@ void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -842,7 +842,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); + TC_LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -876,7 +876,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); + TC_LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -1163,7 +1163,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 guid; recvData >> guid; @@ -1349,7 +1349,7 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); bool passOnLoot; recvData >> passOnLoot; // 1 always pass, 0 do not pass @@ -1358,7 +1358,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) if (!GetPlayer()) // needed because STATUS_AUTHED { if (passOnLoot) - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); + TC_LOG_ERROR("network", "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); return; } |