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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 2f32b53fd0b..1bca1a55c4c 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -60,7 +60,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE");
ObjectGuid crossRealmGuid; // unused
@@ -323,7 +323,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE_RESPONSE");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE_RESPONSE");
recvData.ReadBit(); // unk always 0
bool accept = recvData.ReadBit();
@@ -344,7 +344,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
{
- TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
+ TC_LOG_ERROR("network", "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -400,7 +400,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
uint64 guid;
std::string reason;
@@ -410,7 +410,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
//can't uninvite yourself
if (guid == GetPlayer()->GetGUID())
{
- TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
+ TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -449,7 +449,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE");
std::string membername;
recvData >> membername;
@@ -461,7 +461,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
// can't uninvite yourself
if (GetPlayer()->GetName() == membername)
{
- TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
+ TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -494,7 +494,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
uint64 guid;
recvData >> guid;
@@ -515,7 +515,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_ROLES");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_ROLES");
uint32 newRole;
ObjectGuid guid1; // Assigner GUID
@@ -589,7 +589,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND");
Group* grp = GetPlayer()->GetGroup();
if (!grp)
@@ -612,7 +612,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
uint32 lootMethod;
uint64 lootMaster;
@@ -663,7 +663,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData)
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING");
+ TC_LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING");
if (!GetPlayer()->GetGroup())
return;
@@ -672,7 +672,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
recvData >> x;
recvData >> y;
- //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
+ //TC_LOG_DEBUG("misc", "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
/** error handling **/
/********************/
@@ -687,7 +687,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL");
+ TC_LOG_DEBUG("network", "WORLD: Received MSG_RANDOM_ROLL");
uint32 minimum, maximum, roll;
recvData >> minimum;
@@ -701,7 +701,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
// everything's fine, do it
roll = urand(minimum, maximum);
- //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
+ //TC_LOG_DEBUG("misc", "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8);
data << uint32(minimum);
@@ -716,7 +716,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE");
+ TC_LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -744,7 +744,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -773,7 +773,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group* group = GetPlayer()->GetGroup();
@@ -811,7 +811,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP");
std::string unk1;
std::string unk2;
@@ -821,7 +821,7 @@ void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -842,7 +842,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT");
+ TC_LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -876,7 +876,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK");
+ TC_LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -1163,7 +1163,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 guid;
recvData >> guid;
@@ -1349,7 +1349,7 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
{
- TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
bool passOnLoot;
recvData >> passOnLoot; // 1 always pass, 0 do not pass
@@ -1358,7 +1358,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
if (!GetPlayer()) // needed because STATUS_AUTHED
{
if (passOnLoot)
- TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!");
+ TC_LOG_ERROR("network", "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!");
return;
}