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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 02933dcc3d9..0bf76555567 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -59,7 +59,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE");
std::string membername;
recvData >> membername;
@@ -198,7 +198,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT");
recvData.read_skip<uint32>();
Group* group = GetPlayer()->GetGroupInvite();
@@ -211,7 +211,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
{
- sLog->outError(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -250,7 +250,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE");
Group* group = GetPlayer()->GetGroupInvite();
if (!group)
@@ -273,7 +273,7 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/)
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
uint64 guid;
std::string reason;
@@ -283,7 +283,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
//can't uninvite yourself
if (guid == GetPlayer()->GetGUID())
{
- sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -322,7 +322,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE");
std::string membername;
recvData >> membername;
@@ -334,7 +334,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
// can't uninvite yourself
if (GetPlayer()->GetName() == membername)
{
- sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -367,7 +367,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER");
uint64 guid;
recvData >> guid;
@@ -388,7 +388,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND");
Group* grp = GetPlayer()->GetGroup();
if (!grp)
@@ -411,7 +411,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/)
void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD");
uint32 lootMethod;
uint64 lootMaster;
@@ -462,7 +462,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData)
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING");
if (!GetPlayer()->GetGroup())
return;
@@ -471,7 +471,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
recvData >> x;
recvData >> y;
- //sLog->outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
+ //TC_LOG_DEBUG("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
/** error handling **/
/********************/
@@ -486,7 +486,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL");
uint32 minimum, maximum, roll;
recvData >> minimum;
@@ -500,7 +500,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
// everything's fine, do it
roll = urand(minimum, maximum);
- //sLog->outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
+ //TC_LOG_DEBUG("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8);
data << uint32(minimum);
@@ -515,7 +515,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -545,7 +545,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recvData*/)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -566,7 +566,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recvData*/)
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group* group = GetPlayer()->GetGroup();
@@ -605,7 +605,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -626,7 +626,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -660,7 +660,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -898,7 +898,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
recvData >> Guid;
@@ -1039,12 +1039,12 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
/*void WorldSession::HandleGroupCancelOpcode(WorldPacket& recvData)
{
- sLog->outDebug("WORLD: got CMSG_GROUP_CANCEL.");
+ TC_LOG_DEBUG("WORLD: got CMSG_GROUP_CANCEL.");
}*/
void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
uint32 passOnLoot;
recvData >> passOnLoot; // 1 always pass, 0 do not pass
@@ -1053,7 +1053,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
if (!GetPlayer()) // needed because STATUS_AUTHED
{
if (passOnLoot != 0)
- sLog->outError(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!");
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!");
return;
}