diff options
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 02933dcc3d9..0bf76555567 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -59,7 +59,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string& void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE"); std::string membername; recvData >> membername; @@ -198,7 +198,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT"); recvData.read_skip<uint32>(); Group* group = GetPlayer()->GetGroupInvite(); @@ -211,7 +211,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) if (group->GetLeaderGUID() == GetPlayer()->GetGUID()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -250,7 +250,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE"); Group* group = GetPlayer()->GetGroupInvite(); if (!group) @@ -273,7 +273,7 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); uint64 guid; std::string reason; @@ -283,7 +283,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) //can't uninvite yourself if (guid == GetPlayer()->GetGUID()) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -322,7 +322,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE"); std::string membername; recvData >> membername; @@ -334,7 +334,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) // can't uninvite yourself if (GetPlayer()->GetName() == membername) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -367,7 +367,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); uint64 guid; recvData >> guid; @@ -388,7 +388,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); Group* grp = GetPlayer()->GetGroup(); if (!grp) @@ -411,7 +411,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); uint32 lootMethod; uint64 lootMaster; @@ -462,7 +462,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData) void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING"); if (!GetPlayer()->GetGroup()) return; @@ -471,7 +471,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) recvData >> x; recvData >> y; - //sLog->outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); + //TC_LOG_DEBUG("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); /** error handling **/ /********************/ @@ -486,7 +486,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL"); uint32 minimum, maximum, roll; recvData >> minimum; @@ -500,7 +500,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) // everything's fine, do it roll = urand(minimum, maximum); - //sLog->outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); + //TC_LOG_DEBUG("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8); data << uint32(minimum); @@ -515,7 +515,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -545,7 +545,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -566,7 +566,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); // we will get correct pointer for group here, so we don't have to check if group is BG raid Group* group = GetPlayer()->GetGroup(); @@ -605,7 +605,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -626,7 +626,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -660,7 +660,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -898,7 +898,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 Guid; recvData >> Guid; @@ -1039,12 +1039,12 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) /*void WorldSession::HandleGroupCancelOpcode(WorldPacket& recvData) { - sLog->outDebug("WORLD: got CMSG_GROUP_CANCEL."); + TC_LOG_DEBUG("WORLD: got CMSG_GROUP_CANCEL."); }*/ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); uint32 passOnLoot; recvData >> passOnLoot; // 1 always pass, 0 do not pass @@ -1053,7 +1053,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) if (!GetPlayer()) // needed because STATUS_AUTHED { if (passOnLoot != 0) - sLog->outError(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); return; } |