diff options
Diffstat (limited to 'src/server/game/Handlers/GuildFinderHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/GuildFinderHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/GuildFinderHandler.cpp b/src/server/game/Handlers/GuildFinderHandler.cpp index facbd98ffac..c017a10ca1a 100644 --- a/src/server/game/Handlers/GuildFinderHandler.cpp +++ b/src/server/game/Handlers/GuildFinderHandler.cpp @@ -82,7 +82,7 @@ void WorldSession::HandleGuildFinderBrowse(WorldPacket& recvPacket) uint32 playerLevel = 0; // Raw player level (1-85), do they use MAX_FINDER_LEVEL when on level 85 ? recvPacket >> classRoles >> availability >> guildInterests >> playerLevel; - + if (!(classRoles & GUILDFINDER_ALL_ROLES) || classRoles > GUILDFINDER_ALL_ROLES) return; if (!(availability & ALL_WEEK) || availability > ALL_WEEK) @@ -180,7 +180,7 @@ void WorldSession::HandleGuildFinderDeclineRecruit(WorldPacket& recvPacket) ObjectGuid playerGuid; - playerGuid[1] = recvPacket.ReadBit(); + playerGuid[1] = recvPacket.ReadBit(); playerGuid[4] = recvPacket.ReadBit(); playerGuid[5] = recvPacket.ReadBit(); playerGuid[2] = recvPacket.ReadBit(); @@ -252,7 +252,7 @@ void WorldSession::HandleGuildFinderGetApplications(WorldPacket& /*recvPacket*/) bufferData.WriteByteSeq(guildGuid[4]); bufferData.WriteByteSeq(guildGuid[1]); - + bufferData << uint32(time(NULL) - request.GetSubmitTime()); // Time since application (seconds) bufferData << uint32(guildSettings.GetInterests()); } @@ -301,9 +301,9 @@ void WorldSession::HandleGuildFinderGetRecruits(WorldPacket& recvPacket) data.WriteBit(playerGuid[6]); dataBuffer.WriteByteSeq(playerGuid[4]); - + dataBuffer << int32(time(NULL) <= request.GetExpiryTime()); - + dataBuffer.WriteByteSeq(playerGuid[3]); dataBuffer.WriteByteSeq(playerGuid[0]); dataBuffer.WriteByteSeq(playerGuid[1]); @@ -376,7 +376,7 @@ void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) ObjectGuid guildGuid; - guildGuid[0] = recvPacket.ReadBit(); + guildGuid[0] = recvPacket.ReadBit(); guildGuid[4] = recvPacket.ReadBit(); guildGuid[3] = recvPacket.ReadBit(); guildGuid[5] = recvPacket.ReadBit(); |
