diff options
Diffstat (limited to 'src/server/game/Handlers/GuildHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 4c3360122f2..b21b0a90c3d 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -33,7 +33,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) uint64 guildGuid, playerGuid; recvPacket >> guildGuid >> playerGuid; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid), GUID_LOPART(playerGuid)); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) @@ -46,7 +46,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) uint32 nameLength = recvPacket.ReadBits(7); std::string invitedName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str()); if (normalizePlayerName(invitedName)) if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleInviteMember(this, invitedName); @@ -74,7 +74,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(playerGuid[3]); recvPacket.ReadByteSeq(playerGuid[0]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveMember(this, playerGuid); @@ -82,7 +82,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayerInfo().c_str()); if (!GetPlayer()->GetGuildId()) if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildIdInvited())) @@ -91,7 +91,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str()); GetPlayer()->SetGuildIdInvited(0); GetPlayer()->SetInGuild(0); @@ -99,7 +99,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildRosterOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str()); recvPacket.rfinish(); if (Guild* guild = GetPlayer()->GetGuild()) @@ -130,7 +130,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[1]); recvPacket.ReadByteSeq(targetGuid[7]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleUpdateMemberRank(this, targetGuid, false); @@ -158,7 +158,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[4]); recvPacket.ReadByteSeq(targetGuid[3]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleUpdateMemberRank(this, targetGuid, true); @@ -206,7 +206,7 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[6]); recvPacket.ReadByteSeq(setterGuid[7]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid), rankId, GUID_LOPART(setterGuid)); if (Guild* guild = GetPlayer()->GetGuild()) @@ -215,7 +215,7 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleLeaveMember(this); @@ -223,7 +223,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleDisband(this); @@ -233,7 +233,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) { uint32 motdLength = recvPacket.ReadBits(11); std::string motd = recvPacket.ReadString(motdLength); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMOTD(this, motd); @@ -264,7 +264,7 @@ void WorldSession::HandleGuildSetNoteOpcode(WorldPacket& recvPacket) std::string note = recvPacket.ReadString(noteLength); recvPacket.ReadByteSeq(playerGuid[2]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid), note.c_str(), ispublic); if (Guild* guild = GetPlayer()->GetGuild()) @@ -293,7 +293,7 @@ void WorldSession::HandleGuildQueryRanksOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[6]); recvPacket.ReadByteSeq(guildGuid[2]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) @@ -309,7 +309,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(7); std::string rankName = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleAddNewRank(this, rankName); @@ -320,7 +320,7 @@ void WorldSession::HandleGuildDelRankOpcode(WorldPacket& recvPacket) uint32 rankId; recvPacket >> rankId; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveRank(this, rankId); @@ -331,7 +331,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(12); std::string info = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetInfo(this, info); @@ -345,7 +345,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) EmblemInfo emblemInfo; emblemInfo.ReadPacket(recvPacket); - sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle() , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() @@ -368,7 +368,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendEventLog(this); @@ -376,7 +376,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendMoneyInfo(this); @@ -384,7 +384,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvPacket */) void WorldSession::HandleGuildPermissions(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendPermissions(this); @@ -397,7 +397,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvPacket) bool sendAllSlots; recvPacket >> guid >> sendAllSlots; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" , GetPlayerInfo().c_str(), guid, sendAllSlots); GameObject const* const go = GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK); @@ -423,7 +423,7 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvPacket) recvPacket >> guid >> tabId >> sendAllSlots; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u" , GetPlayerInfo().c_str(), guid, tabId, sendAllSlots); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -437,7 +437,7 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvPacket) uint64 money; recvPacket >> guid >> money; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, GetPlayerInfo().c_str(), guid, money); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -452,7 +452,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket) uint64 money; recvPacket >> guid >> money; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, GetPlayerInfo().c_str(), guid, money); if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -462,7 +462,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket) void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); uint64 GoGuid; recvPacket >> GoGuid; @@ -550,7 +550,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvPacket) uint8 tabId; recvPacket >> tabId; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId); if (!guid || GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -565,7 +565,7 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvPacket) recvPacket >> guid >> tabId >> name >> icon; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str()); if (!name.empty() && !icon.empty()) if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -578,7 +578,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket& recvPacket) uint32 tabId; recvPacket >> tabId; - sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendBankLog(this, tabId); @@ -589,7 +589,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recvPacket) uint8 tabId; recvPacket >> tabId; - sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendBankTabText(this, tabId); @@ -603,7 +603,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvPacket) uint32 textLen = recvPacket.ReadBits(14); std::string text = recvPacket.ReadString(textLen); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SetBankTabText(tabId, text); @@ -611,7 +611,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvPacket) void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUERY_GUILD_XP"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUERY_GUILD_XP"); ObjectGuid guildGuid; @@ -633,7 +633,7 @@ void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[0]); recvPacket.ReadByteSeq(guildGuid[4]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) if (guild->IsMember(_player->GetGUID())) @@ -676,14 +676,14 @@ void WorldSession::HandleGuildSetRankPermissionsOpcode(WorldPacket& recvPacket) uint32 nameLength = recvPacket.ReadBits(7); std::string rankName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_RANK_PERMISSIONS [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), newRankId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_SET_RANK_PERMISSIONS [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), newRankId); guild->HandleSetRankInfo(this, newRankId, rankName, newRights, moneyPerDay, rightsAndSlots); } void WorldSession::HandleGuildRequestPartyState(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE"); ObjectGuid guildGuid; @@ -778,7 +778,7 @@ void WorldSession::HandleGuildRewardsQueryOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildQueryNewsOpcode(WorldPacket& recvPacket) { recvPacket.read_skip<uint32>(); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendNewsUpdate(this); } |