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path: root/src/server/game/Handlers/ItemHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index bd12131c11b..289cda94883 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -56,7 +56,7 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
if (!_player->IsValidPos(dstbag, dstslot, false)) // can be autostore pos
{
- _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr);
+ _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr);
return;
}
@@ -83,7 +83,7 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData)
if (!_player->IsValidPos(INVENTORY_SLOT_BAG_0, dstslot, true))
{
- _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr);
+ _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr);
return;
}
@@ -147,7 +147,7 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData)
if (!_player->IsValidPos(dstbag, dstslot, true))
{
- _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr);
+ _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr);
return;
}
@@ -295,7 +295,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
if (pItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_USER_DESTROY))
{
- _player->SendEquipError(EQUIP_ERR_CANT_DROP_SOULBOUND, nullptr, nullptr);
+ _player->SendEquipError(EQUIP_ERR_DROP_BOUND_ITEM, nullptr, nullptr);
return;
}
@@ -700,7 +700,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
if (!_player->IsValidPos(dstbag, NULL_SLOT, false)) // can be autostore pos
{
- _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr);
+ _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr);
return;
}
@@ -729,7 +729,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
if (dest.size() == 1 && dest[0].pos == src)
{
// just remove grey item state
- _player->SendEquipError(EQUIP_ERR_NONE, pItem, nullptr);
+ _player->SendEquipError(EQUIP_ERR_INTERNAL_BAG_ERROR, pItem, nullptr);
return;
}
@@ -741,7 +741,7 @@ void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData)
{
if (!_player->IsAlive())
{
- _player->SendEquipError(EQUIP_ERR_YOU_ARE_DEAD, nullptr, nullptr);
+ _player->SendEquipError(EQUIP_ERR_PLAYER_DEAD, nullptr, nullptr);
return;
}
@@ -843,44 +843,44 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
if (item == gift) // not possable with pacjket from real client
{
- _player->SendEquipError(EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_WRAPPED, item, nullptr);
return;
}
if (item->IsEquipped())
{
- _player->SendEquipError(EQUIP_ERR_EQUIPPED_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_EQUIPPED, item, nullptr);
return;
}
if (!item->GetGuidValue(ITEM_FIELD_GIFTCREATOR).IsEmpty()) // HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED);
{
- _player->SendEquipError(EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_WRAPPED, item, nullptr);
return;
}
if (item->IsBag())
{
- _player->SendEquipError(EQUIP_ERR_BAGS_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_BAGS, item, nullptr);
return;
}
if (item->IsSoulBound())
{
- _player->SendEquipError(EQUIP_ERR_BOUND_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_BOUND, item, nullptr);
return;
}
if (item->GetMaxStackCount() != 1)
{
- _player->SendEquipError(EQUIP_ERR_STACKABLE_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_STACKABLE, item, nullptr);
return;
}
// maybe not correct check (it is better than nothing)
- if (item->GetTemplate()->MaxCount>0)
+ if (item->GetTemplate()->MaxCount > 0)
{
- _player->SendEquipError(EQUIP_ERR_UNIQUE_CANT_BE_WRAPPED, item, nullptr);
+ _player->SendEquipError(EQUIP_ERR_CANT_WRAP_UNIQUE, item, nullptr);
return;
}