diff options
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index bd12131c11b..289cda94883 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -56,7 +56,7 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) if (!_player->IsValidPos(dstbag, dstslot, false)) // can be autostore pos { - _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr); + _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr); return; } @@ -83,7 +83,7 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) if (!_player->IsValidPos(INVENTORY_SLOT_BAG_0, dstslot, true)) { - _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr); + _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr); return; } @@ -147,7 +147,7 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) if (!_player->IsValidPos(dstbag, dstslot, true)) { - _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr); + _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr); return; } @@ -295,7 +295,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) if (pItem->GetTemplate()->HasFlag(ITEM_FLAG_NO_USER_DESTROY)) { - _player->SendEquipError(EQUIP_ERR_CANT_DROP_SOULBOUND, nullptr, nullptr); + _player->SendEquipError(EQUIP_ERR_DROP_BOUND_ITEM, nullptr, nullptr); return; } @@ -700,7 +700,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) if (!_player->IsValidPos(dstbag, NULL_SLOT, false)) // can be autostore pos { - _player->SendEquipError(EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT, nullptr, nullptr); + _player->SendEquipError(EQUIP_ERR_WRONG_SLOT, nullptr, nullptr); return; } @@ -729,7 +729,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) if (dest.size() == 1 && dest[0].pos == src) { // just remove grey item state - _player->SendEquipError(EQUIP_ERR_NONE, pItem, nullptr); + _player->SendEquipError(EQUIP_ERR_INTERNAL_BAG_ERROR, pItem, nullptr); return; } @@ -741,7 +741,7 @@ void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData) { if (!_player->IsAlive()) { - _player->SendEquipError(EQUIP_ERR_YOU_ARE_DEAD, nullptr, nullptr); + _player->SendEquipError(EQUIP_ERR_PLAYER_DEAD, nullptr, nullptr); return; } @@ -843,44 +843,44 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) if (item == gift) // not possable with pacjket from real client { - _player->SendEquipError(EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_WRAPPED, item, nullptr); return; } if (item->IsEquipped()) { - _player->SendEquipError(EQUIP_ERR_EQUIPPED_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_EQUIPPED, item, nullptr); return; } if (!item->GetGuidValue(ITEM_FIELD_GIFTCREATOR).IsEmpty()) // HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED); { - _player->SendEquipError(EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_WRAPPED, item, nullptr); return; } if (item->IsBag()) { - _player->SendEquipError(EQUIP_ERR_BAGS_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_BAGS, item, nullptr); return; } if (item->IsSoulBound()) { - _player->SendEquipError(EQUIP_ERR_BOUND_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_BOUND, item, nullptr); return; } if (item->GetMaxStackCount() != 1) { - _player->SendEquipError(EQUIP_ERR_STACKABLE_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_STACKABLE, item, nullptr); return; } // maybe not correct check (it is better than nothing) - if (item->GetTemplate()->MaxCount>0) + if (item->GetTemplate()->MaxCount > 0) { - _player->SendEquipError(EQUIP_ERR_UNIQUE_CANT_BE_WRAPPED, item, nullptr); + _player->SendEquipError(EQUIP_ERR_CANT_WRAP_UNIQUE, item, nullptr); return; } |