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Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp70
1 files changed, 3 insertions, 67 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 9e282582b7d..67d8c27acd8 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -494,38 +494,6 @@ void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet)
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, creature, 0, 0);
}
-void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
-{
- ObjectGuid vendorguid, bagguid;
- uint32 item, slot, count;
- uint8 bagslot;
-
- recvData >> vendorguid >> item >> slot >> bagguid >> bagslot >> count;
-
- // client expects count starting at 1, and we send vendorslot+1 to client already
- if (slot > 0)
- --slot;
- else
- return; // cheating
-
- uint8 bag = NULL_BAG; // init for case invalid bagGUID
- Item* bagItem = NULL;
- // find bag slot by bag guid
- if (bagguid == _player->GetGUID())
- bag = INVENTORY_SLOT_BAG_0;
- else
- bagItem = _player->GetItemByGuid(bagguid);
-
- if (bagItem && bagItem->IsBag())
- bag = bagItem->GetSlot();
-
- // bag not found, cheating?
- if (bag == NULL_BAG)
- return;
-
- GetPlayer()->BuyItemFromVendorSlot(vendorguid, slot, item, count, bag, bagslot);
-}
-
void WorldSession::HandleBuyItemOpcode(WorldPackets::Item::BuyItem& packet)
{
// client expects count starting at 1, and we send vendorslot+1 to client already
@@ -1094,17 +1062,13 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
itemTarget->SendUpdateSockets();
}
-void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
+void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPackets::Item::CancelTempEnchantment& cancelTempEnchantment)
{
- uint32 slot;
-
- recvData >> slot;
-
// apply only to equipped item
- if (!Player::IsEquipmentPos(INVENTORY_SLOT_BAG_0, slot))
+ if (!Player::IsEquipmentPos(INVENTORY_SLOT_BAG_0, cancelTempEnchantment.Slot))
return;
- Item* item = GetPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot);
+ Item* item = GetPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, cancelTempEnchantment.Slot);
if (!item)
return;
@@ -1149,34 +1113,6 @@ void WorldSession::HandleItemRefund(WorldPacket &recvData)
GetPlayer()->RefundItem(item);
}
-/**
- * Handles the packet sent by the client when requesting information about item text.
- *
- * This function is called when player clicks on item which has some flag set
- */
-void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
-{
- ObjectGuid itemGuid;
- recvData >> itemGuid;
-
- TC_LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY %s", itemGuid.ToString().c_str());
-
- WorldPacket data(SMSG_QUERY_ITEM_TEXT_RESPONSE, 14); // guess size
-
- if (Item* item = _player->GetItemByGuid(itemGuid))
- {
- data << uint8(0); // has text
- data << itemGuid; // item guid
- data << item->GetText();
- }
- else
- {
- data << uint8(1); // no text
- }
-
- SendPacket(&data);
-}
-
void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
{
Player* player = GetPlayer();