diff options
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index ef23c41690a..d7be695e142 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -32,12 +32,12 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); uint8 srcbag, srcslot, dstbag, dstslot; uint32 count; recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -65,11 +65,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); uint8 srcslot, dstslot; recvData >> dstslot >> srcslot; - //sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); // prevent attempt swap same item to current position generated by client at special checting sequence if (srcslot == dstslot) @@ -114,11 +114,11 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData) void WorldSession::HandleSwapItem(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); uint8 dstbag, dstslot, srcbag, srcslot; recvData >> dstbag >> dstslot >> srcbag >> srcslot; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -144,11 +144,11 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot); if (!pSrcItem) @@ -238,11 +238,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM"); uint8 bag, slot, count, data1, data2, data3; recvData >> bag >> slot >> count >> data1 >> data2 >> data3; - //sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); + //TC_LOG_DEBUG("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); uint16 pos = (bag << 8) | slot; @@ -294,12 +294,12 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) if (msg == EQUIP_ERR_OK) { data.Initialize(SMSG_READ_ITEM_OK, 8); - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); } else { data.Initialize(SMSG_READ_ITEM_FAILED, 8); - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); _player->SendEquipError(msg, pItem, NULL); } data << pItem->GetGUID(); @@ -311,7 +311,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); uint64 vendorguid, itemguid; uint32 count; @@ -323,7 +323,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid); return; } @@ -385,7 +385,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Item* pNewItem = pItem->CloneItem(count, _player); if (!pNewItem) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } @@ -423,7 +423,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuybackItem(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); uint64 vendorguid; uint32 slot; @@ -432,7 +432,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -471,7 +471,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); uint64 vendorguid, bagguid; uint32 item, slot, count; uint8 bagslot; @@ -504,7 +504,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); uint64 vendorguid, bagGuid; uint32 item, slot, count; uint8 itemType; // 1 = item, 2 = currency @@ -533,7 +533,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) else if (itemType == ITEM_VENDOR_TYPE_CURRENCY) GetPlayer()->BuyCurrencyFromVendorSlot(vendorguid, slot, item, count); else - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType); } void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) @@ -545,19 +545,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) if (!GetPlayer()->isAlive()) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); SendListInventory(guid); } void WorldSession::SendListInventory(uint64 vendorGuid) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR); if (!vendor) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -613,7 +613,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), vendorItem->item); if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions)) { - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item); + TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item); continue; } @@ -717,11 +717,11 @@ void WorldSession::SendListInventory(uint64 vendorGuid) void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); uint8 srcbag, srcslot, dstbag; recvData >> srcbag >> srcslot >> dstbag; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -768,7 +768,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); uint64 guid; recvPacket >> guid; @@ -778,7 +778,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!creature) { - sLog->outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } */ @@ -788,7 +788,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) // next slot ++slot; - sLog->outInfo(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); @@ -821,11 +821,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -852,11 +852,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -914,14 +914,14 @@ void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid, void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); uint8 gift_bag, gift_slot, item_bag, item_slot; recvData >> gift_bag >> gift_slot; // paper recvData >> item_bag >> item_slot; // item - sLog->outDebug(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); Item* gift = _player->GetItemByPos(gift_bag, gift_slot); if (!gift) @@ -1025,7 +1025,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) void WorldSession::HandleSocketOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); uint64 item_guid; uint64 gem_guids[MAX_GEM_SOCKETS]; @@ -1228,7 +1228,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData) void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); uint32 slot; @@ -1252,7 +1252,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); uint64 guid; recvData >> guid; // item guid @@ -1260,7 +1260,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) Item* item = _player->GetItemByGuid(guid); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); return; } @@ -1269,14 +1269,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) void WorldSession::HandleItemRefund(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); uint64 guid; recvData >> guid; // item guid Item* item = _player->GetItemByGuid(guid); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); return; } @@ -1293,7 +1293,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) uint64 itemGuid; recvData >> itemGuid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, 14); // guess size @@ -1313,7 +1313,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); Player* player = GetPlayer(); // Read data @@ -1321,7 +1321,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) if (count >= EQUIPMENT_SLOT_END) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count); recvData.rfinish(); return; } @@ -1383,7 +1383,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) if (!player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_TRANSMOGRIFIER)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } @@ -1393,7 +1393,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) // slot of the transmogrified item if (slots[i] >= EQUIPMENT_SLOT_END) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]); return; } @@ -1403,7 +1403,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) ItemTemplate const* proto = sObjectMgr->GetItemTemplate(newEntries[i]); if (!proto) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]); return; } } @@ -1415,7 +1415,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) itemTransmogrifier = player->GetItemByGuid(itemGuids[i]); if (!itemTransmogrifier) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i])); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i])); return; } } @@ -1424,7 +1424,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slots[i]); if (!itemTransmogrified) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]); return; } @@ -1432,14 +1432,14 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) //// has to be able to equip item transmogrified item //if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrified, true, true)) //{ - // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry()); + // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry()); // return; //} // //// has to be able to equip item transmogrifier item //if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrifier, true, true)) //{ - // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry()); + // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry()); // return; //} @@ -1452,7 +1452,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { if (!Item::CanTransmogrifyItemWithItem(itemTransmogrified, itemTransmogrifier)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry()); return; } @@ -1520,7 +1520,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) if (!player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_REFORGER)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid)); SendReforgeResult(false); return; } @@ -1529,7 +1529,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str()); SendReforgeResult(false); return; } @@ -1547,7 +1547,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) ItemReforgeEntry const* stats = sItemReforgeStore.LookupEntry(reforgeEntry); if (!stats) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry); SendReforgeResult(false); return; } |