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path: root/src/server/game/Handlers/ItemHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index ef23c41690a..d7be695e142 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -32,12 +32,12 @@
void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM");
uint8 srcbag, srcslot, dstbag, dstslot;
uint32 count;
recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count);
uint16 src = ((srcbag << 8) | srcslot);
uint16 dst = ((dstbag << 8) | dstslot);
@@ -65,11 +65,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM");
uint8 srcslot, dstslot;
recvData >> dstslot >> srcslot;
- //sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot);
+ //TC_LOG_DEBUG("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot);
// prevent attempt swap same item to current position generated by client at special checting sequence
if (srcslot == dstslot)
@@ -114,11 +114,11 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleSwapItem(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM");
uint8 dstbag, dstslot, srcbag, srcslot;
recvData >> dstbag >> dstslot >> srcbag >> srcslot;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot);
uint16 src = ((srcbag << 8) | srcslot);
uint16 dst = ((dstbag << 8) | dstslot);
@@ -144,11 +144,11 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData)
void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM");
uint8 srcbag, srcslot;
recvData >> srcbag >> srcslot;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot);
if (!pSrcItem)
@@ -238,11 +238,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData)
void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM");
uint8 bag, slot, count, data1, data2, data3;
recvData >> bag >> slot >> count >> data1 >> data2 >> data3;
- //sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count);
+ //TC_LOG_DEBUG("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count);
uint16 pos = (bag << 8) | slot;
@@ -294,12 +294,12 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
if (msg == EQUIP_ERR_OK)
{
data.Initialize(SMSG_READ_ITEM_OK, 8);
- sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent");
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent");
}
else
{
data.Initialize(SMSG_READ_ITEM_FAILED, 8);
- sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item");
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item");
_player->SendEquipError(msg, pItem, NULL);
}
data << pItem->GetGUID();
@@ -311,7 +311,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM");
uint64 vendorguid, itemguid;
uint32 count;
@@ -323,7 +323,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR);
if (!creature)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid);
return;
}
@@ -385,7 +385,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
Item* pNewItem = pItem->CloneItem(count, _player);
if (!pNewItem)
{
- sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count);
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count);
_player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid);
return;
}
@@ -423,7 +423,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuybackItem(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM");
uint64 vendorguid;
uint32 slot;
@@ -432,7 +432,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR);
if (!creature)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0);
return;
}
@@ -471,7 +471,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
uint64 vendorguid, bagguid;
uint32 item, slot, count;
uint8 bagslot;
@@ -504,7 +504,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM");
uint64 vendorguid, bagGuid;
uint32 item, slot, count;
uint8 itemType; // 1 = item, 2 = currency
@@ -533,7 +533,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData)
else if (itemType == ITEM_VENDOR_TYPE_CURRENCY)
GetPlayer()->BuyCurrencyFromVendorSlot(vendorguid, slot, item, count);
else
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType);
}
void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
@@ -545,19 +545,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
if (!GetPlayer()->isAlive())
return;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY");
SendListInventory(guid);
}
void WorldSession::SendListInventory(uint64 vendorGuid)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY");
Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR);
if (!vendor)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0);
return;
}
@@ -613,7 +613,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), vendorItem->item);
if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions))
{
- sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item);
+ TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item);
continue;
}
@@ -717,11 +717,11 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM");
uint8 srcbag, srcslot, dstbag;
recvData >> srcbag >> srcslot >> dstbag;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -768,7 +768,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT");
uint64 guid;
recvPacket >> guid;
@@ -778,7 +778,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER);
if (!creature)
{
- sLog->outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+ TC_LOG_DEBUG("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
return;
}
*/
@@ -788,7 +788,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
// next slot
++slot;
- sLog->outInfo(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot);
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot);
BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot);
@@ -821,11 +821,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM");
uint8 srcbag, srcslot;
recvPacket >> srcbag >> srcslot;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -852,11 +852,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
uint8 srcbag, srcslot;
recvPacket >> srcbag >> srcslot;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -914,14 +914,14 @@ void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,
void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM");
uint8 gift_bag, gift_slot, item_bag, item_slot;
recvData >> gift_bag >> gift_slot; // paper
recvData >> item_bag >> item_slot; // item
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot);
Item* gift = _player->GetItemByPos(gift_bag, gift_slot);
if (!gift)
@@ -1025,7 +1025,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS");
uint64 item_guid;
uint64 gem_guids[MAX_GEM_SOCKETS];
@@ -1228,7 +1228,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
uint32 slot;
@@ -1252,7 +1252,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO");
uint64 guid;
recvData >> guid; // item guid
@@ -1260,7 +1260,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
Item* item = _player->GetItemByGuid(guid);
if (!item)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
return;
}
@@ -1269,14 +1269,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
void WorldSession::HandleItemRefund(WorldPacket &recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND");
uint64 guid;
recvData >> guid; // item guid
Item* item = _player->GetItemByGuid(guid);
if (!item)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
return;
}
@@ -1293,7 +1293,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
uint64 itemGuid;
recvData >> itemGuid;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, 14); // guess size
@@ -1313,7 +1313,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS");
Player* player = GetPlayer();
// Read data
@@ -1321,7 +1321,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
if (count >= EQUIPMENT_SLOT_END)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count);
recvData.rfinish();
return;
}
@@ -1383,7 +1383,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
if (!player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_TRANSMOGRIFIER))
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid));
return;
}
@@ -1393,7 +1393,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
// slot of the transmogrified item
if (slots[i] >= EQUIPMENT_SLOT_END)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]);
return;
}
@@ -1403,7 +1403,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(newEntries[i]);
if (!proto)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]);
return;
}
}
@@ -1415,7 +1415,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
itemTransmogrifier = player->GetItemByGuid(itemGuids[i]);
if (!itemTransmogrifier)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]));
return;
}
}
@@ -1424,7 +1424,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slots[i]);
if (!itemTransmogrified)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]);
return;
}
@@ -1432,14 +1432,14 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
//// has to be able to equip item transmogrified item
//if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrified, true, true))
//{
- // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry());
+ // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry());
// return;
//}
//
//// has to be able to equip item transmogrifier item
//if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrifier, true, true))
//{
- // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry());
+ // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry());
// return;
//}
@@ -1452,7 +1452,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData)
{
if (!Item::CanTransmogrifyItemWithItem(itemTransmogrified, itemTransmogrifier))
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry());
return;
}
@@ -1520,7 +1520,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData)
if (!player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_REFORGER))
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid));
SendReforgeResult(false);
return;
}
@@ -1529,7 +1529,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData)
if (!item)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str());
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str());
SendReforgeResult(false);
return;
}
@@ -1547,7 +1547,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData)
ItemReforgeEntry const* stats = sItemReforgeStore.LookupEntry(reforgeEntry);
if (!stats)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry);
SendReforgeResult(false);
return;
}