diff options
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 3b8659c7d6a..796e70e688f 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -32,7 +32,7 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) { - //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); + //TC_LOG_DEBUG("network", "WORLD: CMSG_SPLIT_ITEM"); uint8 srcbag, srcslot, dstbag, dstslot; uint32 count; @@ -65,7 +65,7 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) { - //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); + //TC_LOG_DEBUG("network", "WORLD: CMSG_SWAP_INV_ITEM"); uint8 srcslot, dstslot; recvData >> dstslot >> srcslot; @@ -114,7 +114,7 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData) void WorldSession::HandleSwapItem(WorldPacket& recvData) { - //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); + //TC_LOG_DEBUG("network", "WORLD: CMSG_SWAP_ITEM"); uint8 dstbag, dstslot, srcbag, srcslot; recvData >> dstbag >> dstslot >> srcbag >> srcslot; @@ -144,7 +144,7 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) { - //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); + //TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOEQUIP_ITEM"); uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; @@ -238,7 +238,7 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) { - //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM"); + //TC_LOG_DEBUG("network", "WORLD: CMSG_DESTROY_ITEM"); uint8 bag, slot, count, data1, data2, data3; recvData >> bag >> slot >> count >> data1 >> data2 >> data3; @@ -294,12 +294,12 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) if (msg == EQUIP_ERR_OK) { data.Initialize(SMSG_READ_ITEM_OK, 8); - TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); + TC_LOG_INFO("network", "STORAGE: Item page sent"); } else { data.Initialize(SMSG_READ_ITEM_FAILED, 8); - TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); + TC_LOG_INFO("network", "STORAGE: Unable to read item"); _player->SendEquipError(msg, pItem, NULL); } data << pItem->GetGUID(); @@ -311,7 +311,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_SELL_ITEM"); uint64 vendorguid, itemguid; uint32 count; @@ -323,7 +323,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid); return; } @@ -385,7 +385,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Item* pNewItem = pItem->CloneItem(count, _player); if (!pNewItem) { - TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); + TC_LOG_ERROR("network", "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } @@ -423,7 +423,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuybackItem(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUYBACK_ITEM"); uint64 vendorguid; uint32 slot; @@ -432,7 +432,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -471,7 +471,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); uint64 vendorguid, bagguid; uint32 item, slot, count; uint8 bagslot; @@ -504,7 +504,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM"); uint64 vendorguid, bagGuid; uint32 item, slot, count; uint8 itemType; // 1 = item, 2 = currency @@ -533,7 +533,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) else if (itemType == ITEM_VENDOR_TYPE_CURRENCY) GetPlayer()->BuyCurrencyFromVendorSlot(vendorguid, slot, item, count); else - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType); + TC_LOG_DEBUG("network", "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType); } void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) @@ -545,19 +545,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) if (!GetPlayer()->IsAlive()) return; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); + TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_LIST_INVENTORY"); SendListInventory(guid); } void WorldSession::SendListInventory(uint64 vendorGuid) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); + TC_LOG_DEBUG("network", "WORLD: Sent SMSG_LIST_INVENTORY"); Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR); if (!vendor) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); + TC_LOG_DEBUG("network", "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -614,7 +614,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), vendorItem->item); if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions)) { - TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item); + TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item); continue; } @@ -724,7 +724,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) { - //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); + //TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); uint8 srcbag, srcslot, dstbag; recvData >> srcbag >> srcslot >> dstbag; @@ -775,7 +775,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); + TC_LOG_DEBUG("network", "WORLD: CMSG_BUY_BANK_SLOT"); uint64 guid; recvPacket >> guid; @@ -795,7 +795,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) // next slot ++slot; - TC_LOG_INFO(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); + TC_LOG_INFO("network", "PLAYER: Buy bank bag slot, slot number = %u", slot); BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); @@ -828,11 +828,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); + TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOBANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -859,11 +859,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); + TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -921,14 +921,14 @@ void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid, void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); + TC_LOG_DEBUG("network", "Received opcode CMSG_WRAP_ITEM"); uint8 gift_bag, gift_slot, item_bag, item_slot; recvData >> gift_bag >> gift_slot; // paper recvData >> item_bag >> item_slot; // item - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); + TC_LOG_DEBUG("network", "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); Item* gift = _player->GetItemByPos(gift_bag, gift_slot); if (!gift) @@ -1032,7 +1032,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) void WorldSession::HandleSocketOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); + TC_LOG_DEBUG("network", "WORLD: CMSG_SOCKET_GEMS"); uint64 item_guid; uint64 gem_guids[MAX_GEM_SOCKETS]; @@ -1239,7 +1239,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData) void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); + TC_LOG_DEBUG("network", "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); uint32 slot; @@ -1263,7 +1263,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); + TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_REFUND_INFO"); uint64 guid; recvData >> guid; // item guid @@ -1271,7 +1271,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) Item* item = _player->GetItemByGuid(guid); if (!item) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG("network", "Item refund: item not found!"); return; } @@ -1280,14 +1280,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) void WorldSession::HandleItemRefund(WorldPacket &recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); + TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_REFUND"); uint64 guid; recvData >> guid; // item guid Item* item = _player->GetItemByGuid(guid); if (!item) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG("network", "Item refund: item not found!"); return; } @@ -1304,7 +1304,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) uint64 itemGuid; recvData >> itemGuid; - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); + TC_LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, 14); // guess size @@ -1324,7 +1324,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); Player* player = GetPlayer(); // Read data @@ -1332,7 +1332,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) if (count >= EQUIPMENT_SLOT_END) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count); recvData.rfinish(); return; } @@ -1394,7 +1394,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) if (!player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_TRANSMOGRIFIER)) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } @@ -1404,7 +1404,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) // slot of the transmogrified item if (slots[i] >= EQUIPMENT_SLOT_END) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]); return; } @@ -1414,7 +1414,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) ItemTemplate const* proto = sObjectMgr->GetItemTemplate(newEntries[i]); if (!proto) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]); return; } } @@ -1426,7 +1426,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) itemTransmogrifier = player->GetItemByGuid(itemGuids[i]); if (!itemTransmogrifier) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i])); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i])); return; } } @@ -1435,7 +1435,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slots[i]); if (!itemTransmogrified) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]); return; } @@ -1443,14 +1443,14 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) //// has to be able to equip item transmogrified item //if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrified, true, true)) //{ - // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry()); + // TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry()); // return; //} // //// has to be able to equip item transmogrifier item //if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrifier, true, true)) //{ - // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry()); + // TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry()); // return; //} @@ -1463,7 +1463,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { if (!Item::CanTransmogrifyItemWithItem(itemTransmogrified, itemTransmogrifier)) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry()); + TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry()); return; } @@ -1531,7 +1531,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) if (!player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_REFORGER)) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid)); + TC_LOG_DEBUG("network", "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid)); SendReforgeResult(false); return; } @@ -1540,7 +1540,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) if (!item) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str()); SendReforgeResult(false); return; } @@ -1558,7 +1558,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) ItemReforgeEntry const* stats = sItemReforgeStore.LookupEntry(reforgeEntry); if (!stats) { - TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry); + TC_LOG_DEBUG("network", "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry); SendReforgeResult(false); return; } |