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Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp118
1 files changed, 59 insertions, 59 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 92229bea5b9..fd3fae44bdf 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -57,7 +57,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet)
if (packet.Slots.empty())
{
- TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN {} no dungeons selected", GetPlayerInfo());
return;
}
@@ -69,8 +69,8 @@ void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet)
newDungeons.insert(dungeon);
}
- TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN %s roles: %u, Dungeons: " SZFMTD ", Comment: %s",
- GetPlayerInfo().c_str(), packet.Roles, newDungeons.size(), packet.Comment.c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN {} roles: {}, Dungeons: {}, Comment: {}",
+ GetPlayerInfo(), packet.Roles, newDungeons.size(), packet.Comment);
sLFGMgr->JoinLfg(GetPlayer(), uint8(packet.Roles), newDungeons, packet.Comment);
}
@@ -81,8 +81,8 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPackets::LFG::LFGLeave& /*packet*/)
ObjectGuid guid = GetPlayer()->GetGUID();
ObjectGuid gguid = group ? group->GetGUID() : guid;
- TC_LOG_DEBUG("lfg", "CMSG_LFG_LEAVE %s in group: %u",
- GetPlayerInfo().c_str(), group ? 1 : 0);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LEAVE {} in group: {}",
+ GetPlayerInfo(), group ? 1 : 0);
// Check cheating - only leader can leave the queue
if (!group || group->GetLeaderGUID() == GetPlayer()->GetGUID())
@@ -96,8 +96,8 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData)
recvData >> lfgGroupID;
recvData >> accept;
- TC_LOG_DEBUG("lfg", "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u",
- GetPlayerInfo().c_str(), lfgGroupID, accept ? 1 : 0);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_PROPOSAL_RESULT {} proposal: {} accept: {}",
+ GetPlayerInfo(), lfgGroupID, accept ? 1 : 0);
sLFGMgr->UpdateProposal(lfgGroupID, GetPlayer()->GetGUID(), accept);
}
@@ -109,13 +109,13 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
Group* group = GetPlayer()->GetGroup();
if (!group)
{
- TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES %s Not in group",
- GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES {} Not in group",
+ GetPlayerInfo());
return;
}
ObjectGuid gguid = group->GetGUID();
- TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %s, Player %s, Roles: %u",
- gguid.ToString().c_str(), GetPlayerInfo().c_str(), roles);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group {}, Player {}, Roles: {}",
+ gguid.ToString(), GetPlayerInfo(), roles);
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
@@ -124,8 +124,8 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData)
std::string comment;
recvData >> comment;
- TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_COMMENT %s comment: %s",
- GetPlayerInfo().c_str(), comment.c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_COMMENT {} comment: {}",
+ GetPlayerInfo(), comment);
sLFGMgr->SetComment(GetPlayer()->GetGUID(), comment);
}
@@ -136,8 +136,8 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData)
recvData >> agree;
ObjectGuid guid = GetPlayer()->GetGUID();
- TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_BOOT_VOTE %s agree: %u",
- GetPlayerInfo().c_str(), agree ? 1 : 0);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_BOOT_VOTE {} agree: {}",
+ GetPlayerInfo(), agree ? 1 : 0);
sLFGMgr->UpdateBoot(guid, agree);
}
@@ -146,16 +146,16 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
bool out;
recvData >> out;
- TC_LOG_DEBUG("lfg", "CMSG_LFG_TELEPORT %s out: %u",
- GetPlayerInfo().c_str(), out ? 1 : 0);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_TELEPORT {} out: {}",
+ GetPlayerInfo(), out ? 1 : 0);
sLFGMgr->TeleportPlayer(GetPlayer(), out, true);
}
void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*/)
{
ObjectGuid guid = GetPlayer()->GetGUID();
- TC_LOG_DEBUG("lfg", "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s",
- GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST {}",
+ GetPlayerInfo());
// Get Random dungeons that can be done at a certain level and expansion
uint8 level = GetPlayer()->GetLevel();
@@ -167,7 +167,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
uint32 rsize = uint32(randomDungeons.size());
uint32 lsize = uint32(lock.size());
- TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_INFO {}", GetPlayerInfo());
WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4));
data << uint8(randomDungeons.size()); // Random Dungeon count
@@ -225,7 +225,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*/)
{
ObjectGuid guid = GetPlayer()->GetGUID();
- TC_LOG_DEBUG("lfg", "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_PARTY_LOCK_INFO_REQUEST {}", GetPlayerInfo());
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -250,7 +250,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*/
for (lfg::LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4);
- TC_LOG_DEBUG("lfg", "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PARTY_INFO {}", GetPlayerInfo());
WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size);
BuildPartyLockDungeonBlock(data, lockMap);
SendPacket(&data);
@@ -260,8 +260,8 @@ void WorldSession::HandleLfrJoinOpcode(WorldPacket& recvData)
{
uint32 entry; // Raid id to search
recvData >> entry;
- TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_JOIN %s dungeon entry: %u",
- GetPlayerInfo().c_str(), entry);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_JOIN {} dungeon entry: {}",
+ GetPlayerInfo(), entry);
//SendLfrUpdateListOpcode(entry);
}
@@ -269,14 +269,14 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData)
{
uint32 dungeonId; // Raid id queue to leave
recvData >> dungeonId;
- TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_LEAVE %s dungeonId: %u",
- GetPlayerInfo().c_str(), dungeonId);
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_LEAVE {} dungeonId: {}",
+ GetPlayerInfo(), dungeonId);
//sLFGMgr->LeaveLfr(GetPlayer(), dungeonId);
}
void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
{
- TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS {}", GetPlayerInfo());
ObjectGuid guid = GetPlayer()->GetGUID();
lfg::LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid);
@@ -313,8 +313,8 @@ void WorldSession::SendLfgUpdatePlayer(lfg::LfgUpdateData const& updateData)
break;
}
- TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u",
- GetPlayerInfo().c_str(), updateData.updateType);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PLAYER {} updatetype: {}",
+ GetPlayerInfo(), updateData.updateType);
WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
data << uint8(updateData.updateType); // Lfg Update type
data << uint8(size > 0); // Is joined in LFG
@@ -354,8 +354,8 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData)
break;
}
- TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PARTY %s updatetype: %u",
- GetPlayerInfo().c_str(), updateData.updateType);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PARTY {} updatetype: {}",
+ GetPlayerInfo(), updateData.updateType);
WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
data << uint8(updateData.updateType); // Lfg Update type
data << uint8(size > 0); // Is joined in LFG
@@ -378,8 +378,8 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData)
void WorldSession::SendLfgRoleChosen(ObjectGuid guid, uint8 roles)
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %s roles: %u",
- GetPlayerInfo().c_str(), guid.ToString().c_str(), roles);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN {} guid: {} roles: {}",
+ GetPlayerInfo(), guid.ToString(), roles);
WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
data << uint64(guid); // Guid
@@ -396,7 +396,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
else
dungeons = roleCheck.dungeons;
- TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHECK_UPDATE {}", GetPlayerInfo());
WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1));
data << uint32(roleCheck.state); // Check result
@@ -441,8 +441,8 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
for (lfg::LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4);
- TC_LOG_DEBUG("lfg", "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u",
- GetPlayerInfo().c_str(), joinData.result, joinData.state);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_JOIN_RESULT {} checkResult: {} checkValue: {}",
+ GetPlayerInfo(), joinData.result, joinData.state);
WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size);
data << uint32(joinData.result); // Check Result
@@ -454,10 +454,10 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData)
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_QUEUE_STATUS %s state: %s, dungeon: %u, waitTime: %d, "
- "avgWaitTime: %d, waitTimeTanks: %d, waitTimeHealer: %d, waitTimeDps: %d, "
- "queuedTime: %u, tanks: %u, healers: %u, dps: %u",
- GetPlayerInfo().c_str(), lfg::GetStateString(sLFGMgr->GetState(GetPlayer()->GetGUID())).c_str(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg,
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_QUEUE_STATUS {} state: {}, dungeon: {}, waitTime: {}, "
+ "avgWaitTime: {}, waitTimeTanks: {}, waitTimeHealer: {}, waitTimeDps: {}, "
+ "queuedTime: {}, tanks: {}, healers: {}, dps: {}",
+ GetPlayerInfo(), lfg::GetStateString(sLFGMgr->GetState(GetPlayer()->GetGUID())), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg,
queueData.waitTimeTank, queueData.waitTimeHealer, queueData.waitTimeDps,
queueData.queuedTime, queueData.tanks, queueData.healers, queueData.dps);
@@ -480,8 +480,8 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat
if (!rewardData.rdungeonEntry || !rewardData.sdungeonEntry || !rewardData.quest)
return;
- TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u",
- GetPlayerInfo().c_str(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_REWARD {} rdungeonEntry: {}, sdungeonEntry: {}, done: {}",
+ GetPlayerInfo(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done);
uint8 itemNum = rewardData.quest->GetRewItemsCount();
@@ -525,12 +525,12 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
++agreeNum;
}
}
- TC_LOG_DEBUG("lfg", "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - "
- "didVote: %u - agree: %u - victim: %s votes: %u - agrees: %u - left: %u - "
- "needed: %u - reason %s",
- GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
- uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.ToString().c_str(), votesNum, agreeNum,
- secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_BOOT_PROPOSAL_UPDATE {} inProgress: {} - "
+ "didVote: {} - agree: {} - victim: {} votes: {} - agrees: {} - left: {} - "
+ "needed: {} - reason {}",
+ GetPlayerInfo(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
+ uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.ToString(), votesNum, agreeNum,
+ secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason);
WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
data << uint8(boot.inProgress); // Vote in progress
data << uint8(playerVote != lfg::LFG_ANSWER_PENDING); // Did Vote
@@ -551,8 +551,8 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
bool silent = !proposal.isNew && gguid == proposal.group;
uint32 dungeonEntry = proposal.dungeonId;
- TC_LOG_DEBUG("lfg", "SMSG_LFG_PROPOSAL_UPDATE %s state: %u",
- GetPlayerInfo().c_str(), proposal.state);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PROPOSAL_UPDATE {} state: {}",
+ GetPlayerInfo(), proposal.state);
// show random dungeon if player selected random dungeon and it's not lfg group
if (!silent)
@@ -595,8 +595,8 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
void WorldSession::SendLfgLfrList(bool update)
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u",
- GetPlayerInfo().c_str(), update ? 1 : 0);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST {} update: {}",
+ GetPlayerInfo(), update ? 1 : 0);
WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1);
data << uint8(update); // In Lfg Queue?
SendPacket(&data);
@@ -604,15 +604,15 @@ void WorldSession::SendLfgLfrList(bool update)
void WorldSession::SendLfgDisabled()
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_DISABLED {}", GetPlayerInfo());
WorldPacket data(SMSG_LFG_DISABLED, 0);
SendPacket(&data);
}
void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u",
- GetPlayerInfo().c_str(), dungeonEntry);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_OFFER_CONTINUE {} dungeon entry: {}",
+ GetPlayerInfo(), dungeonEntry);
WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4);
data << uint32(dungeonEntry);
SendPacket(&data);
@@ -620,8 +620,8 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
void WorldSession::SendLfgTeleportError(uint8 err)
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_TELEPORT_DENIED %s reason: %u",
- GetPlayerInfo().c_str(), err);
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_TELEPORT_DENIED {} reason: {}",
+ GetPlayerInfo(), err);
WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4);
data << uint32(err); // Error
SendPacket(&data);
@@ -630,8 +630,8 @@ void WorldSession::SendLfgTeleportError(uint8 err)
/*
void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry)
{
- TC_LOG_DEBUG("network", "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u",
- GetPlayerInfo().c_str(), dungeonEntry);
+ TC_LOG_DEBUG("network", "SMSG_LFG_UPDATE_LIST {} dungeon entry: {}",
+ GetPlayerInfo(), dungeonEntry);
WorldPacket data(SMSG_LFG_UPDATE_LIST);
SendPacket(&data);
}