diff options
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 0e975838e32..998f5d09ce4 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -460,7 +460,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPackets::Loot::MasterLootItem } // now move item from loot to target inventory - Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomBonusListId, item.GetAllowedLooters(), item.context, item.BonusListIDs); + Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomBonusListId, item.GetAllowedLooters(), item.context, &item.BonusListIDs); aeResult.Add(newitem, item.count, loot->loot_type, loot->GetDungeonEncounterId()); // mark as looted |