diff options
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 8b70eaf7571..65bb92b8580 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -470,7 +470,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPackets::Loot::MasterLootItem } // now move item from loot to target inventory - Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomBonusListId, item.GetAllowedLooters(), item.context, &item.BonusListIDs); + Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomBonusListId, item.randomPropertiesId, item.GetAllowedLooters(), item.context, &item.BonusListIDs); aeResult.Add(newitem, item.count, loot->loot_type, loot->GetDungeonEncounterId()); // mark as looted |
