diff options
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index cd4c44d7062..170d97dcbc9 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -158,17 +158,17 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) if (!receiverGuid) { - TC_LOG_INFO("network", "Player %u is sending mail to %s (GUID: not existed!) with subject %s " + TC_LOG_INFO("network", "Player %s is sending mail to %s (GUID: not existed!) with subject %s " "and body %s includes %u items, " UI64FMTD " copper and " UI64FMTD " COD copper with unk1 = %u, unk2 = %u", - player->GetGUIDLow(), receiverName.c_str(), subject.c_str(), body.c_str(), + player->GetGUID().ToString().c_str(), receiverName.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, stationery, package); player->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND); return; } - TC_LOG_INFO("network", "Player %u is sending mail to %s (%s) with subject %s and body %s " + TC_LOG_INFO("network", "Player %s is sending mail to %s (%s) with subject %s and body %s " "includes %u items, " UI64FMTD " copper and " UI64FMTD " COD copper with unk1 = %u, unk2 = %u", - player->GetGUIDLow(), receiverName.c_str(), receiverGuid.ToString().c_str(), subject.c_str(), + player->GetGUID().ToString().c_str(), receiverName.c_str(), receiverGuid.ToString().c_str(), subject.c_str(), body.c_str(), items_count, money, COD, stationery, package); if (player->GetGUID() == receiverGuid) @@ -348,8 +348,8 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) Item* item = items[i]; if (log) { - sLog->outCommand(GetAccountId(), "GM %s (GUID: %u) (Account: %u) mail item: %s (Entry: %u Count: %u) " - "to: %s (%s) (Account: %u)", GetPlayerName().c_str(), GetGuidLow(), GetAccountId(), + sLog->outCommand(GetAccountId(), "GM %s (%s) (Account: %u) mail item: %s (Entry: %u Count: %u) " + "to: %s (%s) (Account: %u)", GetPlayerName().c_str(), _player->GetGUID().ToString().c_str(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount(), receiverName.c_str(), receiverGuid.ToString().c_str(), receiverAccountId); } @@ -370,8 +370,8 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) if (log && money > 0) { - sLog->outCommand(GetAccountId(), "GM %s (GUID: %u) (Account: %u) mail money: " UI64FMTD " to: %s (%s) (Account: %u)", - GetPlayerName().c_str(), GetGuidLow(), GetAccountId(), money, receiverName.c_str(), receiverGuid.ToString().c_str(), receiverAccountId); + sLog->outCommand(GetAccountId(), "GM %s (%s) (Account: %u) mail money: " UI64FMTD " to: %s (%s) (Account: %u)", + GetPlayerName().c_str(), _player->GetGUID().ToString().c_str(), GetAccountId(), money, receiverName.c_str(), receiverGuid.ToString().c_str(), receiverAccountId); } } @@ -593,7 +593,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData) m->COD = 0; m->state = MAIL_STATE_CHANGED; player->m_mailsUpdated = true; - player->RemoveMItem(it->GetGUIDLow()); + player->RemoveMItem(it->GetGUID().GetCounter()); uint32 count = it->GetCount(); // save counts before store and possible merge with deleting it->SetState(ITEM_UNCHANGED); // need to set this state, otherwise item cannot be removed later, if neccessary @@ -734,7 +734,7 @@ void WorldSession::HandleGetMailList(WorldPacket& recvData) // item index (0-6?) data << uint8(i); // item guid low? - data << uint32((item ? item->GetGUIDLow() : 0)); + data << uint32((item ? item->GetGUID().GetCounter() : 0)); // entry data << uint32((item ? item->GetEntry() : 0)); for (uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j) |