diff options
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index c9d94a9fe3b..8bf789947b4 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -53,8 +53,6 @@ #include "Spell.h" #include "SpellPackets.h" #include "BattlegroundMgr.h" -#include "Battlefield.h" -#include "BattlefieldMgr.h" #include "DB2Stores.h" #include "CharacterPackets.h" #include "ClientConfigPackets.h" @@ -1395,73 +1393,6 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< SendPacket(phaseShift.Write()); } -// Battlefield and Battleground -void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); - - Battleground* bg = _player->GetBattleground(); - - ObjectGuid guid; - recvData >> guid; - - Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); - if (!unit) - return; - - if (!unit->IsSpiritService()) // it's not spirit service - return; - - if (bg) - sBattlegroundMgr->SendAreaSpiritHealerQueryOpcode(_player, bg, guid); - - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) - bf->SendAreaSpiritHealerQueryOpcode(_player, guid); -} - -void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); - - Battleground* bg = _player->GetBattleground(); - - ObjectGuid guid; - recvData >> guid; - - Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); - if (!unit) - return; - - if (!unit->IsSpiritService()) // it's not spirit service - return; - - if (bg) - bg->AddPlayerToResurrectQueue(guid, _player->GetGUID()); - - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) - bf->AddPlayerToResurrectQueue(guid, _player->GetGUID()); -} - -void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recvData*/) -{ - if (_player->IsInFlight()) - return; - - if (/*Battlefield* bf = */sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) - { - // bf->PlayerAskToLeave(_player); FIXME - return; - } - - AreaTableEntry const* atEntry = GetAreaEntryByAreaID(_player->GetAreaId()); - if (!atEntry || !(atEntry->Flags[0] & AREA_FLAG_WINTERGRASP_2)) - return; - - _player->BuildPlayerRepop(); - _player->ResurrectPlayer(1.0f); - _player->TeleportTo(_player->m_homebindMapId, _player->m_homebindX, _player->m_homebindY, _player->m_homebindZ, _player->GetOrientation()); -} - void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) { uint8 accept; |